[Piglit] [PATCH 2/7] Port error handling subtest of Glean FBO test to Piglit.
Fabian Bieler
fabianbieler at fastmail.fm
Sat Dec 9 12:52:28 UTC 2017
---
tests/all.py | 1 +
.../spec/ext_framebuffer_object/CMakeLists.gl.txt | 1 +
tests/spec/ext_framebuffer_object/error-handling.c | 214 +++++++++++++++++++++
3 files changed, 216 insertions(+)
create mode 100644 tests/spec/ext_framebuffer_object/error-handling.c
diff --git a/tests/all.py b/tests/all.py
index 6aac4b9..5475471 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -3076,6 +3076,7 @@ with profile.test_list.group_manager(
g(['fbo-drawbuffers-blend-add'])
g(['fbo-drawbuffers-fragcolor'])
g(['fbo-drawbuffers-maxtargets'])
+ g(['ext_framebuffer_object-error-handling'])
g(['fbo-finish-deleted'])
g(['fbo-flushing'])
g(['fbo-flushing-2'])
diff --git a/tests/spec/ext_framebuffer_object/CMakeLists.gl.txt b/tests/spec/ext_framebuffer_object/CMakeLists.gl.txt
index bf5bf1c..4e3a07d 100644
--- a/tests/spec/ext_framebuffer_object/CMakeLists.gl.txt
+++ b/tests/spec/ext_framebuffer_object/CMakeLists.gl.txt
@@ -8,6 +8,7 @@ link_libraries (
${OPENGL_gl_LIBRARY}
)
+piglit_add_executable (ext_framebuffer_object-error-handling error-handling.c)
piglit_add_executable (ext_framebuffer_object-mipmap mipmap.c)
# vim: ft=cmake:
diff --git a/tests/spec/ext_framebuffer_object/error-handling.c b/tests/spec/ext_framebuffer_object/error-handling.c
new file mode 100644
index 0000000..ddd25af
--- /dev/null
+++ b/tests/spec/ext_framebuffer_object/error-handling.c
@@ -0,0 +1,214 @@
+/*
+ * Copyrigth (C) 2007 Intel Corporation
+ * Copyright (C) 1999 Allen Akin All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file error-handling.c
+ *
+ * Authors: Shuang He <shuang.he at intel.com>
+ *
+ * Test that glCheckFramebufferStatus reports various incomplete statuses
+ * required by the spec.
+ */
+
+#include "piglit-util-gl.h"
+
+#define TEXSIZE 64
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 11;
+ config.khr_no_error_support = PIGLIT_NO_ERRORS;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ piglit_require_extension("GL_EXT_framebuffer_object");
+
+ GLuint fbo;
+ GLuint textures[2];
+ GLuint renderbuffer;
+ GLenum status;
+ GLuint max_color_attachments;
+ const bool have_ARB_ES2 =
+ piglit_is_extension_supported("GL_ARB_ES2_compatibility");
+ const bool have_ARB_fbo =
+ piglit_is_extension_supported("GL_ARB_framebuffer_object");
+
+ glGetIntegerv(GL_MAX_COLOR_ATTACHMENTS_EXT,
+ (GLint *)&max_color_attachments);
+ if (max_color_attachments < 1) {
+ printf("Failed to get max color attachment points");
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+ /* At least one image attached to the framebuffer */
+ glGenFramebuffersEXT(1, &fbo);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo);
+ glDrawBuffer(GL_NONE);
+ glReadBuffer(GL_NONE);
+ status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glDeleteFramebuffersEXT(1, &fbo);
+ if (status !=
+ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT) {
+ printf("If no image is attached to framebuffer, status "
+ "should be "
+ "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT");
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+ /* All attached images have the same width and height,
+ * unless GL_ARB_framebuffer object is supported.
+ */
+ glGenFramebuffersEXT(1, &fbo);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo);
+ glGenTextures(2, textures);
+ glBindTexture(GL_TEXTURE_2D, textures[0]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, TEXSIZE,
+ TEXSIZE, 0, GL_RGB, GL_INT, NULL);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, textures[0], 0);
+ glBindTexture(GL_TEXTURE_2D, textures[1]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, TEXSIZE / 2,
+ TEXSIZE / 2, 0, GL_RGB, GL_INT, NULL);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT
+ + max_color_attachments - 1,
+ GL_TEXTURE_2D, textures[1], 0);
+ status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glDeleteFramebuffersEXT(1, &fbo);
+ glDeleteTextures(2, textures);
+ if (!have_ARB_fbo &&
+ status != GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT) {
+ printf("If renderbuffer sizes don't all match, status should "
+ "be GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT");
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+ /* All images attached to the attachment points
+ * COLOR_ATTACHMENT0_EXT through COLOR_ATTACHMENTn_EXT must
+ * have the same internal format, unless ARB_fbo is supported.
+ */
+ glGenFramebuffersEXT(1, &fbo);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo);
+ glGenTextures(2, textures);
+ glBindTexture(GL_TEXTURE_2D, textures[0]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, TEXSIZE,
+ TEXSIZE, 0, GL_RGB, GL_INT, NULL);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, textures[0], 0);
+ glBindTexture(GL_TEXTURE_2D, textures[1]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEXSIZE,
+ TEXSIZE, 0, GL_RGBA, GL_INT, NULL);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT
+ + max_color_attachments - 1,
+ GL_TEXTURE_2D, textures[1], 0);
+ status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glDeleteFramebuffersEXT(1, &fbo);
+ glDeleteTextures(2, textures);
+ if (!have_ARB_fbo &&
+ status != GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT) {
+ printf("All color renderbuffers must be of same format, "
+ "status should be "
+ "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT");
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+
+ /* The value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT must not
+ * be NONE for any color attachment point(s) named by
+ * DRAW_BUFFERi.
+ * [Note: to avoid being caught by the no-attachments
+ * case above, we attach a depth renderbuffer.]
+ */
+ glGenFramebuffersEXT(1, &fbo);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo);
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT +
+ max_color_attachments - 1);
+ glGenRenderbuffers(1, &renderbuffer);
+ glBindRenderbuffer(GL_RENDERBUFFER_EXT, renderbuffer);
+ glRenderbufferStorage(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24,
+ TEXSIZE, TEXSIZE);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER_EXT,
+ GL_DEPTH_ATTACHMENT_EXT,
+ GL_RENDERBUFFER_EXT,
+ renderbuffer);
+ status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glDeleteFramebuffersEXT(1, &fbo);
+ glDeleteTextures(1, textures);
+ glDeleteRenderbuffers(1, &renderbuffer);
+ if (status != GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT &&
+ !have_ARB_ES2) {
+ printf("All any buffer named by glDrawBuffers is missing, "
+ "status should be "
+ "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT");
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+ /* If READ_BUFFER is not NONE, then the value of
+ * FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT must not be NONE for
+ * the color attachment point named by READ_BUFFER.
+ * [Note: to avoid being caught by the no-attachments
+ * case above, we attach a depth renderbuffer.]
+ */
+ glGenFramebuffersEXT(1, &fbo);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo);
+ glDrawBuffer(GL_NONE);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT +
+ max_color_attachments - 1);
+ glGenRenderbuffers(1, &renderbuffer);
+ glBindRenderbuffer(GL_RENDERBUFFER_EXT, renderbuffer);
+ glRenderbufferStorage(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24,
+ TEXSIZE, TEXSIZE);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER_EXT,
+ GL_DEPTH_ATTACHMENT_EXT,
+ GL_RENDERBUFFER_EXT,
+ renderbuffer);
+ status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glDeleteFramebuffersEXT(1, &fbo);
+ glDeleteRenderbuffers(1, &renderbuffer);
+ if (status != GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT &&
+ !have_ARB_ES2) {
+ printf("If buffer named by glReadBuffers is missing, status "
+ "should be GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT");
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+ piglit_report_result(PIGLIT_PASS);
+}
--
2.7.4
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