[Piglit] [PATCH 18/20] Move tri-tex-crash test from bugs to spec dir.

Fabian Bieler fabianbieler at fastmail.fm
Sat Dec 16 19:21:18 UTC 2017


Moved from opengl 1.1 to opengl 1.0 profile in all.py.
---
 tests/all.py                          |   2 +-
 tests/bugs/CMakeLists.gl.txt          |   1 -
 tests/bugs/tri-tex-crash.c            | 123 ----------------------------------
 tests/spec/gl-1.0/CMakeLists.gl.txt   |   1 +
 tests/spec/gl-1.0/textured-triangle.c | 123 ++++++++++++++++++++++++++++++++++
 5 files changed, 125 insertions(+), 125 deletions(-)
 delete mode 100644 tests/bugs/tri-tex-crash.c
 create mode 100644 tests/spec/gl-1.0/textured-triangle.c

diff --git a/tests/all.py b/tests/all.py
index 38ecaf5..73bcdac 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -753,6 +753,7 @@ with profile.test_list.group_manager(
     g(['gl-1.0-scissor-polygon'])
     g(['gl-1.0-scissor-stencil-clear'])
     g(['gl-1.0-texgen'])
+    g(['gl-1.0-textured-triangle'])
 
 with profile.test_list.group_manager(
         PiglitGLTest,
@@ -764,7 +765,6 @@ with profile.test_list.group_manager(
     g(['copyteximage', '1D'])
     g(['copyteximage', '2D'])
     g(['gl-1.1-read-pixels-after-display-list'])
-    g(['tri-tex-crash'])
     g(['vbo-buffer-unmap'])
     g(['array-stride'])
     g(['clear-accum'])
diff --git a/tests/bugs/CMakeLists.gl.txt b/tests/bugs/CMakeLists.gl.txt
index 69005bd..ea735b6 100644
--- a/tests/bugs/CMakeLists.gl.txt
+++ b/tests/bugs/CMakeLists.gl.txt
@@ -10,7 +10,6 @@ link_libraries (
 	${OPENGL_gl_LIBRARY}
 )
 
-piglit_add_executable (tri-tex-crash tri-tex-crash.c)
 piglit_add_executable (vbo-buffer-unmap vbo-buffer-unmap.c)
 
 # vim: ft=cmake:
diff --git a/tests/bugs/tri-tex-crash.c b/tests/bugs/tri-tex-crash.c
deleted file mode 100644
index 717f066..0000000
--- a/tests/bugs/tri-tex-crash.c
+++ /dev/null
@@ -1,123 +0,0 @@
-/*
- * Copyright (c) 2010 VMware, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COYPRIGTH
- * HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
- * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * @file
- * Test drawing a textured triangle.  This is to test a Mesa/Gallium
- * LLVMpipe crash which only seems to happen when SSE4.1 is not used.
- */
-
-#include "piglit-util-gl.h"
-
-PIGLIT_GL_TEST_CONFIG_BEGIN
-
-	config.supports_gl_compat_version = 10;
-
-	config.window_width = 400;
-	config.window_height = 400;
-	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
-	config.khr_no_error_support = PIGLIT_NO_ERRORS;
-
-PIGLIT_GL_TEST_CONFIG_END
-
-static void
-make_texture(void)
-{
-   GLubyte image[64][64][3];
-   int i, j, size;
-
-   for (i = 0; i < 64; i++) {
-      for (j = 0; j < 64; j++) {
-         image[i][j][0] = 255;
-         image[i][j][1] = 0;
-         image[i][j][2] = 0;
-      }
-   }
-
-   glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
-   i = 0;
-   size = 64;
-   while (size) {
-      glTexImage2D(GL_TEXTURE_2D, i, GL_RGB, size, size, 0,
-                   GL_RGB, GL_UNSIGNED_BYTE, image);
-
-      size /= 2;
-      i++;
-   }
-
-   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
-                   GL_NEAREST_MIPMAP_NEAREST);
-   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
-                   GL_LINEAR);
-   glEnable(GL_TEXTURE_2D);
-}
-
-
-enum piglit_result
-piglit_display(void)
-{
-   /*
-    * Simply draw a textured tri.  The texture is solid red.
-    * The tri is clipped.
-    */
-   static const GLfloat v[3][4] = {
-      { 10.0, 10.0, 0.0, 1.0 },
-      { 10.0, 1.0, 0.0, 1.0 },
-      { 1.0, 1.0, 0.0, 1.0 },
-   };
-   static const GLfloat t[3][2] = {
-      { 0, 0 },
-      { 1, 0 },
-      { 1, 1 }
-   };
-   static const GLfloat red[4] = { 1, 0, 0, 1 };
-   enum piglit_result result;
-
-   make_texture();
-
-   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
-   glBegin(GL_TRIANGLES);
-   glTexCoord2fv(t[0]);   glVertex4fv(v[0]);
-   glTexCoord2fv(t[1]);   glVertex4fv(v[1]);
-   glTexCoord2fv(t[2]);   glVertex4fv(v[2]);
-   glEnd();
-
-   if (piglit_probe_pixel_rgb(piglit_width-5, piglit_height-20, red))
-      result = PIGLIT_PASS;
-   else
-      result = PIGLIT_FAIL;
-
-   piglit_present_results();
-
-   return result;
-}
-
-void
-piglit_init(int argc, char **argv)
-{
-   piglit_frustum_projection(GL_FALSE, -1.0, 1.0, -1.0, 1.0, 5.0, 50.0);
-   glTranslatef(0.0, 0.0, -25.0);
-}
diff --git a/tests/spec/gl-1.0/CMakeLists.gl.txt b/tests/spec/gl-1.0/CMakeLists.gl.txt
index ae52ec8..fcb1d1d 100644
--- a/tests/spec/gl-1.0/CMakeLists.gl.txt
+++ b/tests/spec/gl-1.0/CMakeLists.gl.txt
@@ -47,5 +47,6 @@ piglit_add_executable (gl-1.0-simple-readbuffer simple-readbuffer.c)
 piglit_add_executable (gl-1.0-spot-light spot-light.c)
 piglit_add_executable (gl-1.0-swapbuffers-behavior swapbuffers-behavior.c)
 piglit_add_executable (gl-1.0-texgen texgen.c)
+piglit_add_executable (gl-1.0-textured-triangle textured-triangle.c)
 
 # vim: ft=cmake:
diff --git a/tests/spec/gl-1.0/textured-triangle.c b/tests/spec/gl-1.0/textured-triangle.c
new file mode 100644
index 0000000..717f066
--- /dev/null
+++ b/tests/spec/gl-1.0/textured-triangle.c
@@ -0,0 +1,123 @@
+/*
+ * Copyright (c) 2010 VMware, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COYPRIGTH
+ * HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
+ * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * @file
+ * Test drawing a textured triangle.  This is to test a Mesa/Gallium
+ * LLVMpipe crash which only seems to happen when SSE4.1 is not used.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_compat_version = 10;
+
+	config.window_width = 400;
+	config.window_height = 400;
+	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+	config.khr_no_error_support = PIGLIT_NO_ERRORS;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static void
+make_texture(void)
+{
+   GLubyte image[64][64][3];
+   int i, j, size;
+
+   for (i = 0; i < 64; i++) {
+      for (j = 0; j < 64; j++) {
+         image[i][j][0] = 255;
+         image[i][j][1] = 0;
+         image[i][j][2] = 0;
+      }
+   }
+
+   glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+   i = 0;
+   size = 64;
+   while (size) {
+      glTexImage2D(GL_TEXTURE_2D, i, GL_RGB, size, size, 0,
+                   GL_RGB, GL_UNSIGNED_BYTE, image);
+
+      size /= 2;
+      i++;
+   }
+
+   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+                   GL_NEAREST_MIPMAP_NEAREST);
+   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
+                   GL_LINEAR);
+   glEnable(GL_TEXTURE_2D);
+}
+
+
+enum piglit_result
+piglit_display(void)
+{
+   /*
+    * Simply draw a textured tri.  The texture is solid red.
+    * The tri is clipped.
+    */
+   static const GLfloat v[3][4] = {
+      { 10.0, 10.0, 0.0, 1.0 },
+      { 10.0, 1.0, 0.0, 1.0 },
+      { 1.0, 1.0, 0.0, 1.0 },
+   };
+   static const GLfloat t[3][2] = {
+      { 0, 0 },
+      { 1, 0 },
+      { 1, 1 }
+   };
+   static const GLfloat red[4] = { 1, 0, 0, 1 };
+   enum piglit_result result;
+
+   make_texture();
+
+   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+   glBegin(GL_TRIANGLES);
+   glTexCoord2fv(t[0]);   glVertex4fv(v[0]);
+   glTexCoord2fv(t[1]);   glVertex4fv(v[1]);
+   glTexCoord2fv(t[2]);   glVertex4fv(v[2]);
+   glEnd();
+
+   if (piglit_probe_pixel_rgb(piglit_width-5, piglit_height-20, red))
+      result = PIGLIT_PASS;
+   else
+      result = PIGLIT_FAIL;
+
+   piglit_present_results();
+
+   return result;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+   piglit_frustum_projection(GL_FALSE, -1.0, 1.0, -1.0, 1.0, 5.0, 50.0);
+   glTranslatef(0.0, 0.0, -25.0);
+}
-- 
2.7.4



More information about the Piglit mailing list