[Piglit] [PATCH v2 1/2] generated_tests: fix tessellation -> tesselation typo
Dylan Baker
dylan at pnwbakers.com
Fri Feb 24 00:29:16 UTC 2017
This typo causes some tests to be skipped that shouldn't.
Signed-off-by: Dylan Baker <dylanx.c.baker at intel.com>
---
generated_tests/modules/glsl.py | 14 +++++++-------
1 file changed, 7 insertions(+), 7 deletions(-)
diff --git a/generated_tests/modules/glsl.py b/generated_tests/modules/glsl.py
index f42bec437..18b34a992 100644
--- a/generated_tests/modules/glsl.py
+++ b/generated_tests/modules/glsl.py
@@ -234,8 +234,8 @@ class _MinVersion(object):
__gl_stage_min_ext = {
# geometry_shader4 is not included here intentionally. It is
# significantly different than the geometry shaders in OpenGL 3.2
- 'tesc': (Version('140'), 'GL_ARB_tesselation_shader'),
- 'tese': (Version('140'), 'GL_ARB_tesselation_shader'),
+ 'tesc': (Version('140'), 'GL_ARB_tessellation_shader'),
+ 'tese': (Version('140'), 'GL_ARB_tessellation_shader'),
'comp': (Version('140'), 'GL_ARB_compute_shader'),
}
__gles_stage_min = {
@@ -250,8 +250,8 @@ class _MinVersion(object):
# values from __gles_stage_min if they're not here
__gles_stage_min_ext = {
'geom': (Version('310 es'), 'GL_OES_geometry_shader'),
- 'tesc': (Version('310 es'), 'GL_OES_tesselation_shader'),
- 'tese': (Version('310 es'), 'GL_OES_tesselation_shader'),
+ 'tesc': (Version('310 es'), 'GL_OES_tessellation_shader'),
+ 'tese': (Version('310 es'), 'GL_OES_tessellation_shader'),
}
def for_stage(self, stage, version):
@@ -260,7 +260,7 @@ class _MinVersion(object):
When provided a stage and a version, it will return the greater of the
provided version and the minimum version of that stage without an
extension. For example, in OpenGL teselation is available in GLSL
- 4.00+, or in 1.40+ with ARB_tesselation_shader. Given Version('150')
+ 4.00+, or in 1.40+ with ARB_tessellation_shader. Given Version('150')
and 'tesc' this method returns Version('400').
Arguments:
@@ -291,8 +291,8 @@ class _MinVersion(object):
provided version and the minimum version of that stage with an
extension, and if necissary the extension as a string. For example, in
OpenGL teselation is available in GLSL 4.00+, or in 1.40+ with
- ARB_tesselation_shader. Given Version('150') and 'tesc' this method
- returns (Version('150'), 'GL_ARB_tesselation_shader'); but given
+ ARB_tessellation_shader. Given Version('150') and 'tesc' this method
+ returns (Version('150'), 'GL_ARB_tessellation_shader'); but given
Version('400') and 'tesc' it returns (Version('400'), None)
If there is no extension (like with fragment and vertex) then None will
--
2.11.1
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