[Piglit] [PATCH 0/5] Add int64 conversion tests

Nicolai Hähnle nhaehnle at gmail.com
Tue Jan 31 11:46:24 UTC 2017

On 30.01.2017 19:12, Dylan Baker wrote:
> I haven't looked to closely yet, though I'm planning to do so today or tomorrow.
> I do have one question, does this change the names of the fp64 tests? That would
> be less than ideal for us because of our CI system.

No, it doesn't. I used diff (hopefully correctly) to check that the only 
change is an addition of new generated tests. All the previously 
generated tests are unchanged (in file names and contents).


> Dylan
> Quoting Nicolai Hähnle (2017-01-26 10:59:21)
>> Hi all,
>> increase the test coverage of GL_ARB_gpu_shader_int64 by testing various
>> conversions. To avoid reinventing the wheel or duplicating code, I've
>> extended the existing fp64 conversion test generation. The first couple
>> of patches simply move code around and rename things. The last patch adds
>> all the actual int64 tests.
>> I verified using diff that the existing generated test files remain
>> unmodified. The only change is that more test files are generated in
>> spec/arb_gpu_shader_int64. Tested against radeonsi with the remaining
>> patches that I'm about to send to mesa-dev. Please review!
>> Thanks,
>> Nicolai
>> _______________________________________________
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