[Piglit] [PATCH 6/8] fbo: Use renderbuffers instead of textures
Mark Janes
mark.a.janes at intel.com
Fri Jun 2 20:25:35 UTC 2017
Hi Ian,
This test fails on g33. Was that expected?
-Mark
Ian Romanick <idr at freedesktop.org> writes:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> This allows fbo-blit-stretch to run on platforms that support
> ARB_framebuffer_object but not ARB_texture_non_power_of_two.
>
> Coneptually similar to 7b3f6d5.
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> tests/fbo/fbo-blit-stretch.cpp | 26 ++++++++++++++++----------
> 1 file changed, 16 insertions(+), 10 deletions(-)
>
> diff --git a/tests/fbo/fbo-blit-stretch.cpp b/tests/fbo/fbo-blit-stretch.cpp
> index 935d0d4..da85335 100644
> --- a/tests/fbo/fbo-blit-stretch.cpp
> +++ b/tests/fbo/fbo-blit-stretch.cpp
> @@ -321,22 +321,22 @@ run_test(const TestCase &test)
>
> GLboolean pass;
>
> - GLuint tex;
> + GLuint rbo;
> GLuint fbo;
> GLenum status;
>
> glGenFramebuffers(1, &fbo);
> glBindFramebuffer(GL_FRAMEBUFFER, fbo);
>
> - tex = piglit_rgbw_texture(GL_RGBA, test.srcW, test.srcH, GL_FALSE, GL_TRUE, GL_UNSIGNED_NORMALIZED);
> + glGenRenderbuffers(1, &rbo);
> + glBindRenderbuffer(GL_RENDERBUFFER, rbo);
> + glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, test.srcW, test.srcH);
> + glBindRenderbuffer(GL_RENDERBUFFER, 0);
>
> - glBindTexture(GL_TEXTURE_2D, tex);
> -
> - glFramebufferTexture2D(GL_FRAMEBUFFER,
> - GL_COLOR_ATTACHMENT0,
> - GL_TEXTURE_2D,
> - tex,
> - 0);
> + glFramebufferRenderbuffer(GL_FRAMEBUFFER,
> + GL_COLOR_ATTACHMENT0,
> + GL_RENDERBUFFER,
> + rbo);
> if (!piglit_check_gl_error(GL_NO_ERROR))
> piglit_report_result(PIGLIT_FAIL);
>
> @@ -344,6 +344,12 @@ run_test(const TestCase &test)
> if (status != GL_FRAMEBUFFER_COMPLETE) {
> pass = GL_TRUE;
> } else {
> + GLubyte *image = piglit_rgbw_image_ubyte(test.srcW, test.srcH,
> + GL_TRUE);
> + glDrawPixels(test.srcW, test.srcH, GL_RGBA, GL_UNSIGNED_BYTE,
> + image);
> + free(image);
> +
> glViewport(0, 0, piglit_width, piglit_height);
> piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
>
> @@ -364,7 +370,7 @@ run_test(const TestCase &test)
>
> glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo);
> glDeleteFramebuffers(1, &fbo);
> - glDeleteTextures(1, &tex);
> + glDeleteRenderbuffers(1, &rbo);
>
> return pass;
> }
> --
> 2.9.4
>
> _______________________________________________
> Piglit mailing list
> Piglit at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/piglit
More information about the Piglit
mailing list