[Piglit] [RFC PATCH 0/5] Add tests for ARB_bindless_texture

Timothy Arceri tarceri at itsqueeze.com
Tue Mar 28 22:10:51 UTC 2017



On 28/03/17 09:05, Samuel Pitoiset wrote:
> Hi,
>
> This series introduces some tests for ARB_bindless_texture. The series
> has been splitted into 4 different parts to try to help reviewers because
> it's a bunch of new code.
>
> Although this seems huge at first look, I don't cover 100% of the spec
> but I think it's time to have some feedbacks. What I have in mind is to
> add few more tests like one for seamless cubemap and at least one which
> uses both bindless/bound samplers/images.
>
> I tested the series with the NVIDIA blob (378-13-4 on ArchLinux), here's
> the list of fails:
>
> $ ./piglit-run.py -v -1 tests/all.py -t arb_bindless_texture nvidia-bindless
>
> fail: spec/arb_bindless_texture/linker/global_bindless_sampler_and_implicit_bound_sampler
> fail: spec/arb_bindless_texture/linker/global_bindless_image_and_implicit_bound_image
> fail: spec/arb_bindless_texture/linker/global_bindless_image_and_bound_image
> fail: spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_sampler
>
> Those fail with the NVIDIA blob, I think they are valid though. Any ideas?
>
> fail: spec/arb_bindless_texture/compiler/images/return.frag
>
> No ideas why the NVIDIA blob doesn't allow this, it should be valid I think.
>
> fail: spec/arb_bindless_texture/compiler/images/explicit-conversions.vert
>
> The NVIDIA blob looks buggy here.
>
> fail: spec/arb_bindless_texture/compiler/images/output.frag
> fail: spec/arb_bindless_texture/compiler/samplers/output.frag
>
> Although it's dumb to declare shader outputs inside fragment shaders, the NVIDIA blob allows this.
>
> fail: spec/arb_bindless_texture/compiler/images/input.frag
> fail: spec/arb_bindless_texture/compiler/samplers/input.frag
>
> The NVIDIA blob doesn't seem to require the 'flat' qualifier.

The spec doesn't say if this results in a compile time or link-time 
error. Maybe try adding "// check_link: true".


>
> fail: spec/arb_bindless_texture/errors
> fail: spec/arb_bindless_texture/handles
>
> The NVIDIA blob returns GL_INVALID_OPERATION instead of GL_INVALID_VALUE when
> the texture object doesn't exist.
>
> Feedbacks are welcome,
> Please review, Thanks!
>
> Samuel Pitoiset (5):
>   shader_runner: add support for ARB_bindless_texture
>   add API-related tests for ARB_bindless_texture
>   arb_bindless_texture: add compiler-related tests
>   arb_bindless_texture: add linker-related tests
>   arb_bindless_texture: add execution-related tests
>
>  tests/all.py                                       |  14 +
>  tests/shaders/shader_runner.c                      |  92 ++++
>  tests/spec/CMakeLists.txt                          |   1 +
>  tests/spec/arb_bindless_texture/CMakeLists.gl.txt  |  21 +
>  tests/spec/arb_bindless_texture/CMakeLists.txt     |   1 +
>  tests/spec/arb_bindless_texture/border-color.c     | 209 ++++++++
>  .../compiler/images/arith-expr.vert                |  32 ++
>  .../compiler/images/bindless-global.vert           |  25 +
>  .../compiler/images/bindless-local.vert            |  25 +
>  .../compiler/images/bindless-nonuniform.vert       |  23 +
>  .../compiler/images/bound-global.vert              |  25 +
>  .../compiler/images/bound-local.vert               |  25 +
>  .../compiler/images/bound-nonuniform.vert          |  23 +
>  .../compiler/images/explicit-conversions.vert      |  86 +++
>  .../compiler/images/flat-input.frag                |  28 +
>  .../compiler/images/implicit_conversions.vert      |  22 +
>  .../compiler/images/indexing.vert                  |  30 ++
>  .../compiler/images/inout-struct.frag              |  29 ++
>  .../compiler/images/inout.frag                     |  24 +
>  .../compiler/images/input.frag                     |  28 +
>  .../compiler/images/input.vert                     |  25 +
>  .../compiler/images/interface-block.vert           |  27 +
>  .../compiler/images/out-struct.frag                |  29 ++
>  .../arb_bindless_texture/compiler/images/out.frag  |  24 +
>  .../compiler/images/output.frag                    |  22 +
>  .../compiler/images/output.vert                    |  24 +
>  .../compiler/images/return-struct.frag             |  32 ++
>  .../compiler/images/return.frag                    |  26 +
>  .../compiler/images/temporary.vert                 |  21 +
>  .../compiler/samplers/arith-expr.vert              |  31 ++
>  .../compiler/samplers/bindless-global.vert         |  24 +
>  .../compiler/samplers/bindless-local.vert          |  24 +
>  .../compiler/samplers/bindless-nonuniform.vert     |  22 +
>  .../compiler/samplers/bound-global.vert            |  24 +
>  .../compiler/samplers/bound-local.vert             |  24 +
>  .../compiler/samplers/bound-nonuniform.vert        |  22 +
>  .../compiler/samplers/explicit-conversions.vert    | 114 ++++
>  .../compiler/samplers/flat-input.frag              |  27 +
>  .../compiler/samplers/implicit-conversions.vert    |  21 +
>  .../compiler/samplers/indexing.vert                |  29 ++
>  .../compiler/samplers/inout-struct.frag            |  28 +
>  .../compiler/samplers/inout.frag                   |  23 +
>  .../compiler/samplers/input.frag                   |  27 +
>  .../compiler/samplers/input.vert                   |  24 +
>  .../compiler/samplers/interface-block.vert         |  26 +
>  .../compiler/samplers/out-struct.frag              |  28 +
>  .../compiler/samplers/out.frag                     |  23 +
>  .../compiler/samplers/output.frag                  |  21 +
>  .../compiler/samplers/output.vert                  |  23 +
>  .../compiler/samplers/return-struct.frag           |  31 ++
>  .../compiler/samplers/return.frag                  |  25 +
>  .../compiler/samplers/temporary.vert               |  20 +
>  tests/spec/arb_bindless_texture/conversions.c      | 280 ++++++++++
>  tests/spec/arb_bindless_texture/errors.c           | 514 ++++++++++++++++++
>  .../execution/basic-image.shader_test              |  52 ++
>  .../execution/basic-texture.shader_test            |  26 +
>  .../execution/basic-vertex.shader_test             |  41 ++
>  tests/spec/arb_bindless_texture/handles.c          | 576 +++++++++++++++++++++
>  tests/spec/arb_bindless_texture/illegal.c          | 331 ++++++++++++
>  tests/spec/arb_bindless_texture/legal.c            | 259 +++++++++
>  tests/spec/arb_bindless_texture/limit.c            | 302 +++++++++++
>  ...obal_bindless_image_and_bound_image.shader_test |  42 ++
>  ...al_bindless_image_and_bound_sampler.shader_test |  32 ++
>  ...less_image_and_implicit_bound_image.shader_test |  45 ++
>  ...bindless_sampler_and_bindless_image.shader_test |  32 ++
>  ...al_bindless_sampler_and_bound_image.shader_test |  32 ++
>  ..._bindless_sampler_and_bound_sampler.shader_test |  39 ++
>  ..._sampler_and_implicit_bound_sampler.shader_test |  42 ++
>  ...lobal_bound_sampler_and_bound_image.shader_test |  32 ++
>  tests/spec/arb_bindless_texture/uint64_attribs.c   |  96 ++++
>  tests/spec/arb_bindless_texture/uniform.c          | 371 +++++++++++++
>  71 files changed, 4798 insertions(+)
>  create mode 100644 tests/spec/arb_bindless_texture/CMakeLists.gl.txt
>  create mode 100644 tests/spec/arb_bindless_texture/CMakeLists.txt
>  create mode 100644 tests/spec/arb_bindless_texture/border-color.c
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/arith-expr.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/bindless-global.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/bindless-local.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/bindless-nonuniform.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/bound-global.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/bound-local.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/bound-nonuniform.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/explicit-conversions.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/flat-input.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/implicit_conversions.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/indexing.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/inout-struct.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/inout.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/input.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/input.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/interface-block.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/out-struct.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/out.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/output.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/output.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/return-struct.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/return.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/images/temporary.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/arith-expr.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/bindless-global.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/bindless-local.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/bindless-nonuniform.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/bound-global.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/bound-local.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/bound-nonuniform.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/explicit-conversions.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/flat-input.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/implicit-conversions.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/indexing.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/inout-struct.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/inout.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/input.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/input.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/interface-block.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/out-struct.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/out.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/output.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/output.vert
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/return-struct.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/return.frag
>  create mode 100644 tests/spec/arb_bindless_texture/compiler/samplers/temporary.vert
>  create mode 100644 tests/spec/arb_bindless_texture/conversions.c
>  create mode 100644 tests/spec/arb_bindless_texture/errors.c
>  create mode 100644 tests/spec/arb_bindless_texture/execution/basic-image.shader_test
>  create mode 100644 tests/spec/arb_bindless_texture/execution/basic-texture.shader_test
>  create mode 100644 tests/spec/arb_bindless_texture/execution/basic-vertex.shader_test
>  create mode 100644 tests/spec/arb_bindless_texture/handles.c
>  create mode 100644 tests/spec/arb_bindless_texture/illegal.c
>  create mode 100644 tests/spec/arb_bindless_texture/legal.c
>  create mode 100644 tests/spec/arb_bindless_texture/limit.c
>  create mode 100644 tests/spec/arb_bindless_texture/linker/global_bindless_image_and_bound_image.shader_test
>  create mode 100644 tests/spec/arb_bindless_texture/linker/global_bindless_image_and_bound_sampler.shader_test
>  create mode 100644 tests/spec/arb_bindless_texture/linker/global_bindless_image_and_implicit_bound_image.shader_test
>  create mode 100644 tests/spec/arb_bindless_texture/linker/global_bindless_sampler_and_bindless_image.shader_test
>  create mode 100644 tests/spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_image.shader_test
>  create mode 100644 tests/spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_sampler.shader_test
>  create mode 100644 tests/spec/arb_bindless_texture/linker/global_bindless_sampler_and_implicit_bound_sampler.shader_test
>  create mode 100644 tests/spec/arb_bindless_texture/linker/global_bound_sampler_and_bound_image.shader_test
>  create mode 100644 tests/spec/arb_bindless_texture/uint64_attribs.c
>  create mode 100644 tests/spec/arb_bindless_texture/uniform.c
>


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