[Piglit] [PATCH v2] genned-names: correct the parameter for glBindBufferRange
Dylan Baker
dylan at pnwbakers.com
Fri May 5 21:51:21 UTC 2017
I might suggest that if the visual studio you're using is < 2017, that you
install the editorconfig plugin (VS 2017 has built in support for
editorconfig). Piglit has a .editorconfig file which will automatically set the
whitespace correctly based on file type.
https://github.com/editorconfig/editorconfig-visualstudio#readme
Quoting sandra koroniewska (2017-05-05 12:01:02)
> Hi,
> thanks for your help and finding this information. I corrected the offset to 4
> and changed these spaces to tab in VS. Is this patch all right now?
>
> Thanks,
> Sandra
>
> On Fri, May 5, 2017 at 8:55 PM, Sandra Koroniewska <
> sandra.koroniewska at gmail.com> wrote:
>
> This fixes
> tests/spec/gl-3.1/genned-names on Windows Intel driver. According to OpenGL
> 4.5 Spec page 81, offset is restricted to be a multiple of 4 for transform
> feedback bindings.
> ---
> tests/spec/gl-3.1/genned-names.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/tests/spec/gl-3.1/genned-names.c b/tests/spec/gl-3.1/genned-
> names.c
> index bc75ae4d6..f484997b0 100644
> --- a/tests/spec/gl-3.1/genned-names.c
> +++ b/tests/spec/gl-3.1/genned-names.c
> @@ -157,7 +157,7 @@ test_bindbuffer_tfb()
> glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 600);
> pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
>
> - glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 601, 0, 1);
> + glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 601, 0, 4);
> pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
>
> return pass;
> --
> 2.11.0.windows.1
>
>
>
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