[Piglit] [PATCH 3/3] textureSamples: fix printf

Timothy Arceri tarceri at itsqueeze.com
Sat May 13 06:38:45 UTC 2017


---
 tests/texturing/shaders/textureSamples.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/tests/texturing/shaders/textureSamples.c b/tests/texturing/shaders/textureSamples.c
index 7bf8ef1..6bd493f 100644
--- a/tests/texturing/shaders/textureSamples.c
+++ b/tests/texturing/shaders/textureSamples.c
@@ -230,21 +230,21 @@ generate_GLSL(enum shader_target test_stage)
 	glLinkProgram(prog);
 	if (!piglit_link_check_status(prog))
 		piglit_report_result(PIGLIT_FAIL);
 
 	return prog;
 }
 
 void
 fail_and_show_usage()
 {
-	printf("Usage: textureSize <vs|gs|fs> <sampler type> <sample_count> [piglit args...]\n");
+	printf("Usage: textureSamples <vs|gs|fs> <sampler type> <sample_count> [piglit args...]\n");
 	piglit_report_result(PIGLIT_SKIP);
 }
 
 
 void
 parse_args(int argc, char **argv)
 {
 	int i;
 	bool sampler_found = false;
 
-- 
2.9.3



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