[Piglit] [PATCH 3/3] textureSamples: fix printf
Timothy Arceri
tarceri at itsqueeze.com
Sat May 13 06:38:45 UTC 2017
---
tests/texturing/shaders/textureSamples.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/texturing/shaders/textureSamples.c b/tests/texturing/shaders/textureSamples.c
index 7bf8ef1..6bd493f 100644
--- a/tests/texturing/shaders/textureSamples.c
+++ b/tests/texturing/shaders/textureSamples.c
@@ -230,21 +230,21 @@ generate_GLSL(enum shader_target test_stage)
glLinkProgram(prog);
if (!piglit_link_check_status(prog))
piglit_report_result(PIGLIT_FAIL);
return prog;
}
void
fail_and_show_usage()
{
- printf("Usage: textureSize <vs|gs|fs> <sampler type> <sample_count> [piglit args...]\n");
+ printf("Usage: textureSamples <vs|gs|fs> <sampler type> <sample_count> [piglit args...]\n");
piglit_report_result(PIGLIT_SKIP);
}
void
parse_args(int argc, char **argv)
{
int i;
bool sampler_found = false;
--
2.9.3
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