[Piglit] [PATCH 5/7] arb_indirect_parameters: set KHR_no_error compatibility
Samuel Pitoiset
samuel.pitoiset at gmail.com
Sat May 20 15:33:40 UTC 2017
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
On 05/18/2017 04:00 AM, Timothy Arceri wrote:
> ---
> tests/spec/arb_indirect_parameters/tf-count-arrays.c | 1 +
> tests/spec/arb_indirect_parameters/tf-count-elements.c | 1 +
> 2 files changed, 2 insertions(+)
>
> diff --git a/tests/spec/arb_indirect_parameters/tf-count-arrays.c b/tests/spec/arb_indirect_parameters/tf-count-arrays.c
> index e88a7ba..f70209c 100644
> --- a/tests/spec/arb_indirect_parameters/tf-count-arrays.c
> +++ b/tests/spec/arb_indirect_parameters/tf-count-arrays.c
> @@ -20,20 +20,21 @@
> * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> * DEALINGS IN THE SOFTWARE.
> */
>
> #include "piglit-util-gl.h"
>
> PIGLIT_GL_TEST_CONFIG_BEGIN
>
> config.supports_gl_core_version = 31;
> config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
> + config.khr_no_error_support = PIGLIT_NO_ERRORS;
>
> PIGLIT_GL_TEST_CONFIG_END
>
> static const char *vs_tf =
> "#version 140\n"
> "out int tf;\n"
> "uniform int tf_val;\n"
> "void main() { gl_Position = vec4(0); tf = tf_val; }\n";
>
> static const char *vs_draw =
> diff --git a/tests/spec/arb_indirect_parameters/tf-count-elements.c b/tests/spec/arb_indirect_parameters/tf-count-elements.c
> index 6ba646f..b8ea084 100644
> --- a/tests/spec/arb_indirect_parameters/tf-count-elements.c
> +++ b/tests/spec/arb_indirect_parameters/tf-count-elements.c
> @@ -20,20 +20,21 @@
> * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> * DEALINGS IN THE SOFTWARE.
> */
>
> #include "piglit-util-gl.h"
>
> PIGLIT_GL_TEST_CONFIG_BEGIN
>
> config.supports_gl_core_version = 31;
> config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
> + config.khr_no_error_support = PIGLIT_NO_ERRORS;
>
> PIGLIT_GL_TEST_CONFIG_END
>
> static const char *vs_tf =
> "#version 140\n"
> "out int tf;\n"
> "uniform int tf_val;\n"
> "void main() { gl_Position = vec4(0); tf = tf_val; }\n";
>
> static const char *vs_draw =
>
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