[Piglit] [PATCH 2/2] all.py: filter directories traversed to find shader tests
Brian Paul
brianp at vmware.com
Thu Nov 9 23:16:33 UTC 2017
The script searches all files under tests/ and generated_tests/ for
files ending in ".shader_test". For each match, a ShaderTest() object
is created and added to the test list.
For GL extensions or versions not supported by the driver, this is
wasted effort.
This patch looks for directories under spec/ and tries to determine if
the extension/feature is actually supported by the current driver. If
not, it's skipped.
This somewhat reduces Piglit start up time, but substantially more
time is spent in the ShaderTest() constructor which actually opens
and parses each file to determine its GL/ES dependencies. I'll try
to address that in the future.
v2:
- replace os.path.walk() with my own walk_dir_tree() which avoids
decending into subdirs when the parent directory/feature is not supported.
- Use env var to enable/disable shader directory filtering
- Also, fix naming conventions and minor formatting issues.
---
tests/all.py | 73 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++-
1 file changed, 72 insertions(+), 1 deletion(-)
diff --git a/tests/all.py b/tests/all.py
index ae4a995..93f66cf 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -8,12 +8,15 @@ import collections
import itertools
import os
import platform
+import re
import six
from six.moves import range
from framework import grouptools
+from framework.test import opengl
from framework import options
+from framework import wflinfo
from framework.profile import TestProfile
from framework.driver_classifier import DriverClassifier
from framework.test import (PiglitGLTest, GleanTest, PiglitBaseTest,
@@ -210,9 +213,77 @@ profile = TestProfile() # pylint: disable=invalid-name
shader_tests = collections.defaultdict(list)
+wfl_info = wflinfo.WflInfo()
+
+
+def gl_extension_supported(ext_name):
+ """Is the named OpenGL extension supported?"""
+ return ext_name in wfl_info.gl_extensions
+
+def is_feature_directory_supported(dir_name):
+ """Determine if dir_name specifies an OpenGL feature (extension or GL
+ version) which is supported by the host. If we return False, it means
+ the extension/version is definitely not supported. If we return True,
+ it means the extension/version is possibly suppported. We're a little
+ fuzzy because we don't yet parse all the directory name possibilities
+ (like ES tests).
+ """
+ if dir_name[:4] in {"amd_", "arb_", "ati_", "ext_", "khr_", "oes_"}:
+ # The directory is a GL extension name, but of the format "arb_foo_bar"
+ # instead of "GL_ARB_foo_bar". We convert the former into the later
+ # and check if the extension is supported.
+ ext_name = "GL_" + dir_name[0:4].upper() + dir_name[4:]
+ return gl_extension_supported(ext_name)
+ elif re.match("gl-\d\.\d+", dir_name):
+ # The directory is a GL version
+ version = dir_name[3:]
+ return float(version) <= float(wfl_info.gl_version)
+ elif re.match("glsl-\d\.\d+", dir_name):
+ # The directory is a GLSL version
+ version = dir_name[5:]
+ return float(version) <= float(wfl_info.glsl_version)
+ else:
+ # The directory is something else. Don't skip it.
+ return True
+
+
+def walk_filter_dir_tree(root):
+ """Recursively walk the directory tree rooted at 'root'.
+ If we find a directory path of the form ".../spec/foo/" we'll check if
+ 'foo' is a supported extension/feature/version. If not, we do not
+ traverse foo/. Otherwise, we add continue traversing.
+ The return value is a list of (dirpath, filename) tuples.
+ """
+ curdir = os.path.split(root)[1]
+ files = []
+ retval = []
+
+ for entry in os.listdir(root):
+ full_path = os.path.join(root, entry)
+ if os.path.isdir(full_path):
+ # Check if we're in a "spec/" direcotry
+ if curdir == "spec" and not is_feature_directory_supported(entry):
+ # The directory's tests aren't supported by the driver.
+ print("Skipping spec/{}".format(entry))
+ else:
+ # recursively walk the subdirectory
+ retval += walk_filter_dir_tree(full_path)
+ elif os.path.isfile(full_path):
+ # Add the file to the files list
+ files += [entry]
+
+ retval += [(root, None, files)]
+
+ return retval
+
+
# Find and add all shader tests.
for basedir in [TESTS_DIR, GENERATED_TESTS_DIR]:
- for dirpath, _, filenames in os.walk(basedir):
+ if os.environ.get("PIGLIT_FILTER_DIRECTORIES"):
+ files = walk_filter_dir_tree(basedir)
+ else:
+ files = os.walk(basedir)
+ for dirpath, _, filenames in files:
groupname = grouptools.from_path(os.path.relpath(dirpath, basedir))
for filename in filenames:
testname, ext = os.path.splitext(filename)
--
1.9.1
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