[Piglit] [PATCH] built-in-constants: check required GLSL versions for #extensions
Ilia Mirkin
imirkin at alum.mit.edu
Mon Nov 13 18:24:12 UTC 2017
On Mon, Nov 13, 2017 at 12:48 PM, Juan A. Suarez Romero
<jasuarez at igalia.com> wrote:
> GL_OES_geometry_shader and GL_OES_tessellation_shader specifications
> require OpenGL ES Shading Language 3.10.
>
> GL_ARB_tessellation_shader specification requires GLSL 1.50.
> ---
> tests/shaders/built-in-constants.c | 8 +++++---
> 1 file changed, 5 insertions(+), 3 deletions(-)
>
> diff --git a/tests/shaders/built-in-constants.c b/tests/shaders/built-in-constants.c
> index d470fe1bf..6ad26dccf 100644
> --- a/tests/shaders/built-in-constants.c
> +++ b/tests/shaders/built-in-constants.c
> @@ -386,7 +386,7 @@ create_shader(GLenum type)
> return 0;
> } else {
> if (is_tessellation_type(type) &&
> - (required_glsl_version < 400 &&
> + (required_glsl_version < 150 ||
> !piglit_is_extension_supported("GL_ARB_tessellation_shader")))
I believe this code was correct as-is. With your version, you'll
disallow a shader with #version 400 when the impl doesn't advertise
the separate GL_ARB_tessellation_shader (which there's no requirement
it advertise, AFAIK).
The one thing is that it'll allow shaders through with
required_glsl_version < 150 if the impl supports tess, but ... hard to
care about that.
> return 0;
>
> @@ -461,7 +461,7 @@ piglit_init(int argc, char **argv)
> /* Geometry shaders must use the #extension directive in GLSL ES
> * before version 3.20.
> */
> - if (es_shader && required_glsl_version < 320 &&
> + if (es_shader && required_glsl_version == 310 &&
> piglit_is_extension_supported("GL_OES_geometry_shader")) {
> assert(num_required_extensions < ARRAY_SIZE(required_extensions));
> required_extensions[num_required_extensions] =
What situation are you trying to fix here?
> @@ -473,7 +473,9 @@ piglit_init(int argc, char **argv)
> const char *const tess_ext_name = es_shader
> ? "GL_OES_tessellation_shader"
> : "GL_ARB_tessellation_shader";
> - if (piglit_is_extension_supported(tess_ext_name)) {
> + if (((es_shader && required_glsl_version == 310) ||
> + (!es_shader && required_glsl_version >= 150)) &&
> + piglit_is_extension_supported(tess_ext_name)) {
> assert(num_required_extensions < ARRAY_SIZE(required_extensions));
> required_extensions[num_required_extensions] =
> strdup(tess_ext_name);
And here?
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