[Piglit] [PATCH 2/2] ssbo/linker: move some linker tests to using a fragment shader ssbo
Timothy Arceri
tarceri at itsqueeze.com
Fri Nov 17 08:51:46 UTC 2017
Series:
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
On 17/11/17 13:02, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> ---
> .../linker/implicit_size_array_member.shader_test | 7 +++----
> .../linker/sized_arrays_of_arrays_member.shader_test | 6 ++----
> .../linker/unsized_arrays_of_arrays_member.shader_test | 7 +++----
> 3 files changed, 8 insertions(+), 12 deletions(-)
>
> diff --git a/tests/spec/arb_shader_storage_buffer_object/linker/implicit_size_array_member.shader_test b/tests/spec/arb_shader_storage_buffer_object/linker/implicit_size_array_member.shader_test
> index 03b2b7c..7f103ee 100644
> --- a/tests/spec/arb_shader_storage_buffer_object/linker/implicit_size_array_member.shader_test
> +++ b/tests/spec/arb_shader_storage_buffer_object/linker/implicit_size_array_member.shader_test
> @@ -12,7 +12,9 @@
> GLSL >= 1.50
> GL_ARB_shader_storage_buffer_object
>
> -[vertex shader]
> +[vertex shader passthrough]
> +
> +[fragment shader]
> #version 150
> #extension GL_ARB_shader_storage_buffer_object: require
>
> @@ -21,13 +23,10 @@ buffer a {
> vec4 a[];
> } b;
>
> -in vec4 piglit_vertex;
> out vec4 c;
>
> void main(void) {
> c = b.s[0] + b.s[1];
> -
> - gl_Position = piglit_vertex;
> }
>
> [test]
> diff --git a/tests/spec/arb_shader_storage_buffer_object/linker/sized_arrays_of_arrays_member.shader_test b/tests/spec/arb_shader_storage_buffer_object/linker/sized_arrays_of_arrays_member.shader_test
> index ae5e682..45c922b 100644
> --- a/tests/spec/arb_shader_storage_buffer_object/linker/sized_arrays_of_arrays_member.shader_test
> +++ b/tests/spec/arb_shader_storage_buffer_object/linker/sized_arrays_of_arrays_member.shader_test
> @@ -13,7 +13,8 @@ GLSL >= 1.50
> GL_ARB_shader_storage_buffer_object
> GL_ARB_arrays_of_arrays
>
> -[vertex shader]
> +[vertex shader passthrough]
> +[fragment shader]
> #version 150
> #extension GL_ARB_shader_storage_buffer_object: require
> #extension GL_ARB_arrays_of_arrays: require
> @@ -23,13 +24,10 @@ buffer a {
> vec4 aoa[2][2];
> } b;
>
> -in vec4 piglit_vertex;
> out vec4 c;
>
> void main(void) {
> c = b.s;
> -
> - gl_Position = piglit_vertex;
> }
>
> [test]
> diff --git a/tests/spec/arb_shader_storage_buffer_object/linker/unsized_arrays_of_arrays_member.shader_test b/tests/spec/arb_shader_storage_buffer_object/linker/unsized_arrays_of_arrays_member.shader_test
> index 614d30e..24eced2 100644
> --- a/tests/spec/arb_shader_storage_buffer_object/linker/unsized_arrays_of_arrays_member.shader_test
> +++ b/tests/spec/arb_shader_storage_buffer_object/linker/unsized_arrays_of_arrays_member.shader_test
> @@ -13,7 +13,9 @@ GLSL >= 1.50
> GL_ARB_shader_storage_buffer_object
> GL_ARB_arrays_of_arrays
>
> -[vertex shader]
> +[vertex shader passthrough]
> +
> +[fragment shader]
> #version 150
> #extension GL_ARB_shader_storage_buffer_object: require
> #extension GL_ARB_arrays_of_arrays: require
> @@ -23,13 +25,10 @@ buffer a {
> vec4 aoa[][2];
> } b;
>
> -in vec4 piglit_vertex;
> out vec4 c;
>
> void main(void) {
> c = b.s;
> -
> - gl_Position = piglit_vertex;
> }
>
> [test]
>
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