[Piglit] [PATCH] glsl-fs-discard-mrt: Fix binding the winsys framebuffer in -fbo mode.

Eric Anholt eric at anholt.net
Sat Nov 18 00:26:26 UTC 2017


Fixes failure on vc5 where the alpha was forced to 1 due to an rgbx
window system buffer.
---
 tests/shaders/glsl-fs-discard-mrt.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/tests/shaders/glsl-fs-discard-mrt.c b/tests/shaders/glsl-fs-discard-mrt.c
index 8447cf270b96..68955fa06488 100644
--- a/tests/shaders/glsl-fs-discard-mrt.c
+++ b/tests/shaders/glsl-fs-discard-mrt.c
@@ -141,7 +141,7 @@ draw_fbo_to_screen_and_test(void)
 	float magenta[4] = {1, 0, 1, 0};
 
 	glUseProgram(0);
-	glBindFramebuffer(GL_FRAMEBUFFER, 0);
+	glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo);
 
 	glClearColor(0.5, 0.5, 0.5, 0.5);
 	glClear(GL_COLOR_BUFFER_BIT);
-- 
2.15.0



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