[Piglit] [PATCH] all.py: filter directories traversed to find shader tests

Dylan Baker dylan at pnwbakers.com
Tue Oct 24 17:01:30 UTC 2017


Quoting Brian Paul (2017-10-23 10:47:50)
> The script searches all files under tests/ and generated_tests/ for
> files ending in ".shader_test".  For each match, a ShaderTest() object
> is created and added to the test list.
> 
> For GL extensions or versions not supported by the driver, this is
> wasted effort.
> 
> This patch looks for directories under spec/ and tries to determine if
> the extension/feature is actually supported by the current driver.  If
> not, it's skipped.
> 
> This somewhat reduces Piglit start up time, but substantially more
> time is spent in the ShaderTest() constructor which actually opens
> and parses each file to determine its GL/ES dependencies.  I'll try
> to address that in the future.
> 
> v2:
> Use a different approach suggested by Dylan:
>     if not is_dirpath_feature_supported(dirpath):
>         continue
> Also, fix naming conventions and minor formatting issues.
> ---
>  tests/all.py | 57 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++-
>  1 file changed, 56 insertions(+), 1 deletion(-)
> 
> diff --git a/tests/all.py b/tests/all.py
> index fd3371a..0db1288 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -8,11 +8,13 @@ import collections
>  import itertools
>  import os
>  import platform
> +import re
>  
>  import six
>  from six.moves import range
>  
>  from framework import grouptools
> +from framework.test import opengl
>  from framework import options
>  from framework.profile import TestProfile
>  from framework.driver_classifier import DriverClassifier
> @@ -204,16 +206,69 @@ def power_set(s):
>          result.append(p + [s[-1]])
>      return result
>  
> +
> +def gl_extension_supported(ext_name):
> +    """Is the named OpenGL extension supported?"""
> +    return ext_name in wfl_info.gl_extensions
> +
> +def is_feature_directory_supported(dir_name):
> +    """Determine if dir_name specifies an OpenGL feature (extension or GL
> +    version) which is supported by the host.  If we return False, it means
> +    the extension/version is definitely not supported.  If we return True,
> +    it means the extension/version is possibly suppported.  We're a little
> +    fuzzy because we don't yet parse all the directory name possibilities
> +    (like ES tests).
> +    """
> +    if dir_name[:4] in {"amd_", "arb_", "ati_", "ext_", "khr_", "oes_"}:
> +        # The directory is a GL extension name, but of the format "arb_foo_bar"
> +        # instead of "GL_ARB_foo_bar".  We convert the former into the later
> +        # and check if the extension is supported.
> +        extName = "GL_" + dir_name[0:4].upper() + dir_name[4:]

If you could convert this to ext_name,

> +        return gl_extension_supported(extName)
> +    elif re.match("gl-\d\.\d+", dir_name[0:3]):
> +        # The directory is a GL version
> +        version = dir_name[3:]
> +        return float(version) <= float(wfl_info.gl_version)
> +    elif re.match("glsl-\d\.\d+", dir_name[0:5]):
> +        # The directory is a GLSL version
> +        version = dir_name[5:]
> +        return float(version) <= float(wfl_info.glsl_version)
> +    else:
> +        # The directory is something else.  Don't skip it.
> +        return True
> +
> +
> +def is_dirpath_feature_supported(dirpath):
> +    """Examine dirpath to see if it ends in "spec/foobar".  If so, check
> +    if foobar is a supported extension/version/feature.  Return False if
> +    foobar is not supported, True otherwise.
> +    """
> +    p = os.path.split(dirpath)
> +    q = os.path.split(p[0])
> +    if q[1] == "spec":
> +        if not is_feature_directory_supported(p[1]):
> +            return False
> +    return True
> +
> +
>  ######
>  # Collecting all tests
>  profile = TestProfile()  # pylint: disable=invalid-name
>  
>  shader_tests = collections.defaultdict(list)
>  
> +wfl_info = opengl.WflInfo()
> +
> +
>  # Find and add all shader tests.
>  for basedir in [TESTS_DIR, GENERATED_TESTS_DIR]:
> -    for dirpath, _, filenames in os.walk(basedir):
> +    for dirpath, dirnames, filenames in os.walk(basedir):

I don't think this change is relavent in v2

With those two changes:
Reviewed-by: Dylan Baker <dylan at pnwbakers.com>

>          groupname = grouptools.from_path(os.path.relpath(dirpath, basedir))
> +
> +        if not is_dirpath_feature_supported(dirpath):
> +            print("Skipping {}".format(dirpath))
> +            continue
> +
>          for filename in filenames:
>              testname, ext = os.path.splitext(filename)
>              if ext == '.shader_test':
> -- 
> 1.9.1
> 
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