[Piglit] [Crucible] [PATCH 2/2] Add test for separate bind points

Józef Kucia joseph.kucia at gmail.com
Wed Sep 20 11:01:29 UTC 2017


Currently fails with Anv. Passes with Nvidia.
---
 Makefile.am                  |   2 +
 src/tests/func/bind-points.c | 415 +++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 417 insertions(+)
 create mode 100644 src/tests/func/bind-points.c

diff --git a/Makefile.am b/Makefile.am
index 0478868..e99a636 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -88,6 +88,7 @@ bin_crucible_SOURCES = \
 	src/tests/func/gs/basic.c \
 	src/tests/func/query/timestamp.c \
 	src/tests/func/first.c \
+	src/tests/func/bind-points.c \
 	src/tests/func/compute.c \
 	src/tests/func/compute-local-id.c \
 	src/tests/func/compute-num-workgroups.c \
@@ -125,6 +126,7 @@ BUILT_SOURCES = \
 	src/tests/func/draw-indexed-spirv.h \
 	src/tests/func/gs/basic-spirv.h \
 	src/tests/func/first-spirv.h \
+	src/tests/func/bind-points-spirv.h \
 	src/tests/func/compute-spirv.h \
 	src/tests/func/compute-local-id-spirv.h \
 	src/tests/func/compute-num-workgroups-spirv.h \
diff --git a/src/tests/func/bind-points.c b/src/tests/func/bind-points.c
new file mode 100644
index 0000000..7e2b1d0
--- /dev/null
+++ b/src/tests/func/bind-points.c
@@ -0,0 +1,415 @@
+// Copyright 2015 Intel Corporation
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the "Software"),
+// to deal in the Software without restriction, including without limitation
+// the rights to use, copy, modify, merge, publish, distribute, sublicense,
+// and/or sell copies of the Software, and to permit persons to whom the
+// Software is furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice (including the next
+// paragraph) shall be included in all copies or substantial portions of the
+// Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+
+#include "tapi/t.h"
+
+#include "bind-points-spirv.h"
+
+static void
+test_bind_points(void)
+{
+    VkResult result;
+
+    VkDescriptorSetLayout compute_set_layout;
+    compute_set_layout = qoCreateDescriptorSetLayout(t_device,
+        .bindingCount = 2,
+        .pBindings = (VkDescriptorSetLayoutBinding[]) {
+            {
+                .binding = 0,
+                .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+                .descriptorCount = 1,
+                .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+                .pImmutableSamplers = NULL,
+            },
+            {
+                .binding = 1,
+                .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+                .descriptorCount = 1,
+                .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+                .pImmutableSamplers = NULL,
+            },
+        });
+
+    VkPipelineLayout compute_pipeline_layout = qoCreatePipelineLayout(t_device,
+        .setLayoutCount = 1,
+        .pSetLayouts = &compute_set_layout);
+
+    VkShaderModule cs = qoCreateShaderModuleGLSL(t_device, COMPUTE,
+        layout(set = 0, binding = 0) uniform block1 {
+            vec4 data[3];
+        } u;
+        layout(set = 0, binding = 1, std430) buffer block2 {
+            vec4 data[];
+        } ssbo;
+
+        layout (local_size_x = 1) in;
+        void main()
+        {
+            for (uint i = 0; i < 3; ++i)
+                ssbo.data[i] = u.data[i];
+        }
+    );
+
+    VkPipeline compute_pipeline;
+    result = vkCreateComputePipelines(t_device, t_pipeline_cache, 1,
+        &(VkComputePipelineCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+            .pNext = NULL,
+            .stage = {
+                .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+                .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+                .module = cs,
+                .pName = "main",
+            },
+            .flags = 0,
+            .layout = compute_pipeline_layout,
+        }, NULL, &compute_pipeline);
+    t_assert(result == VK_SUCCESS);
+
+    VkDescriptorSetLayout graphics_set_layout;
+    graphics_set_layout = qoCreateDescriptorSetLayout(t_device,
+        .bindingCount = 2,
+        .pBindings = (VkDescriptorSetLayoutBinding[]) {
+            {
+                .binding = 0,
+                .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER,
+                .descriptorCount = 1,
+                .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
+                .pImmutableSamplers = NULL,
+            },
+            {
+                .binding = 1,
+                .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
+                .descriptorCount = 1,
+                .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
+                .pImmutableSamplers = NULL,
+            },
+        });
+
+    VkPipelineLayout graphics_pipeline_layout = qoCreatePipelineLayout(t_device,
+        .setLayoutCount = 1,
+        .pSetLayouts = &graphics_set_layout);
+
+    VkRenderPass pass = qoCreateRenderPass(t_device,
+        .attachmentCount = 1,
+        .pAttachments = (VkAttachmentDescription[]) {
+            {
+                QO_ATTACHMENT_DESCRIPTION_DEFAULTS,
+                .format = VK_FORMAT_R8G8B8A8_UNORM,
+                .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
+            },
+        },
+        .subpassCount = 1,
+        .pSubpasses = (VkSubpassDescription[]) {
+            {
+                QO_SUBPASS_DESCRIPTION_DEFAULTS,
+                .colorAttachmentCount = 1,
+                .pColorAttachments = (VkAttachmentReference[]) {
+                    {
+                        .attachment = 0,
+                        .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
+                    },
+                },
+            }
+        });
+
+    VkPipelineVertexInputStateCreateInfo vi_info = {
+        .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+    };
+
+    VkShaderModule vs = qoCreateShaderModuleGLSL(t_device, VERTEX,
+        void main()
+        {
+            vec2 coords = vec2((gl_VertexIndex << 1) & 2, gl_VertexIndex & 2);
+            gl_Position = vec4(coords * vec2(2, -2) + vec2(-1, 1), 0, 1);
+        }
+    );
+
+    VkShaderModule fs = qoCreateShaderModuleGLSL(t_device, FRAGMENT,
+        layout(location = 0) out vec4 f_color;
+        layout(set = 0, binding = 0) uniform sampler samp;
+        layout(set = 0, binding = 1) uniform texture2D tex;
+
+        void main()
+        {
+            f_color = texture(sampler2D(tex, samp), vec2(0.5, 0.5));
+        }
+    );
+
+    VkPipeline pipeline = qoCreateGraphicsPipeline(t_device, t_pipeline_cache,
+        &(QoExtraGraphicsPipelineCreateInfo) {
+            QO_EXTRA_GRAPHICS_PIPELINE_CREATE_INFO_DEFAULTS,
+            .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
+            .vertexShader = vs,
+            .fragmentShader = fs,
+            .pNext =
+        &(VkGraphicsPipelineCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+            .pVertexInputState = &vi_info,
+            .layout = graphics_pipeline_layout,
+            .renderPass = pass,
+            .subpass = 0,
+        }});
+
+    VkDescriptorSet set[2];
+    result = vkAllocateDescriptorSets(t_device,
+        &(VkDescriptorSetAllocateInfo) {
+            .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+            .descriptorPool = t_descriptor_pool,
+            .descriptorSetCount = 2,
+            .pSetLayouts = (VkDescriptorSetLayout[]) {
+                compute_set_layout,
+                graphics_set_layout,
+            },
+        }, set);
+    t_assert(result == VK_SUCCESS);
+
+    static const float uniform_data[12] = {
+        0.0, 0.2, 0.0, 0.0,
+        0.0, 0.0, 0.5, 0.0,
+        0.0, 0.0, 0.5, 0.5
+    };
+
+    VkBuffer uniform_buffer = qoCreateBuffer(t_device,
+        .usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
+        .size = sizeof(uniform_data));
+    VkDeviceMemory uniform_mem = qoAllocBufferMemory(t_device, uniform_buffer,
+        .properties = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
+    qoBindBufferMemory(t_device, uniform_buffer,
+                       uniform_mem, /*offset*/ 0);
+    memcpy(qoMapMemory(t_device, uniform_mem, /*offset*/ 0,
+                       sizeof(uniform_data), /*flags*/ 0),
+           uniform_data,
+           sizeof(uniform_data));
+
+    VkBuffer ssbo = qoCreateBuffer(t_device,
+        .usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
+        .size = sizeof(uniform_data));
+    VkDeviceMemory ssbo_mem = qoAllocBufferMemory(t_device, ssbo,
+        .properties = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
+    qoBindBufferMemory(t_device, ssbo, ssbo_mem, 0);
+
+    VkImage texture = qoCreateImage(t_device,
+        .format = VK_FORMAT_R8G8B8A8_UNORM,
+        .tiling = VK_IMAGE_TILING_LINEAR,
+        .usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
+        .extent = {
+            .width = 16,
+            .height = 16,
+            .depth = 1,
+        });
+    VkMemoryRequirements texture_reqs =
+        qoGetImageMemoryRequirements(t_device, texture);
+    VkDeviceMemory texture_mem = qoAllocMemoryFromRequirements(t_device,
+        &texture_reqs, .properties = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
+    qoBindImageMemory(t_device, texture, texture_mem, /*offset*/ 0);
+
+    VkImageView tex_view = qoCreateImageView(t_device,
+        .image = texture,
+        .viewType = VK_IMAGE_VIEW_TYPE_2D,
+        .format = VK_FORMAT_R8G8B8A8_UNORM);
+
+    VkSampler sampler = qoCreateSampler(t_device,
+        .magFilter = VK_FILTER_LINEAR,
+        .minFilter = VK_FILTER_LINEAR,
+        .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST,
+        .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
+        .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
+        .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
+        .mipLodBias = 0,
+        .maxAnisotropy = 1,
+        .compareOp = VK_COMPARE_OP_GREATER,
+        .minLod = 0,
+        .maxLod = 0,
+        .borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK);
+
+    vkUpdateDescriptorSets(t_device,
+        4, /* writeCount */
+        (VkWriteDescriptorSet[]) {
+            {
+                .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+                .dstSet = set[0],
+                .dstBinding = 0,
+                .dstArrayElement = 0,
+                .descriptorCount = 1,
+                .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+                .pBufferInfo = &(VkDescriptorBufferInfo) {
+                    .buffer = uniform_buffer,
+                    .offset = 0,
+                    .range = VK_WHOLE_SIZE,
+                },
+            },
+            {
+                .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+                .dstSet = set[0],
+                .dstBinding = 1,
+                .dstArrayElement = 0,
+                .descriptorCount = 1,
+                .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+                .pBufferInfo = &(VkDescriptorBufferInfo) {
+                    .buffer = ssbo,
+                    .offset = 0,
+                    .range = VK_WHOLE_SIZE,
+                },
+            },
+            {
+                .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+                .dstSet = set[1],
+                .dstBinding = 0,
+                .dstArrayElement = 0,
+                .descriptorCount = 1,
+                .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER,
+                .pImageInfo = (VkDescriptorImageInfo[]) {
+                    {
+                        .sampler = sampler,
+                    }
+                },
+            },
+            {
+                .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+                .dstSet = set[1],
+                .dstBinding = 1,
+                .dstArrayElement = 0,
+                .descriptorCount = 1,
+                .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
+                .pImageInfo = (VkDescriptorImageInfo[]) {
+                    {
+                        .imageView = tex_view,
+                        .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+                    }
+                },
+            },
+        }, 0, NULL);
+
+    vkCmdPipelineBarrier(t_cmd_buffer,
+        VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+        VK_PIPELINE_STAGE_TRANSFER_BIT,
+        0, 0, NULL, 0, NULL, 1,
+        &(VkImageMemoryBarrier) {
+            .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+            .srcAccessMask = 0,
+            .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+            .oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+            .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+            .image = texture,
+            .subresourceRange = {
+                .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+                .baseMipLevel = 0,
+                .levelCount = 1,
+                .baseArrayLayer = 0,
+                .layerCount = 1,
+            },
+        });
+
+    vkCmdClearColorImage(t_cmd_buffer,
+        texture,
+        VK_IMAGE_LAYOUT_GENERAL,
+        &(VkClearColorValue) { .float32 = { 0.0, 1.0, 0.0, 1.0 }, },
+        1,
+        &(VkImageSubresourceRange) {
+            .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+            .baseMipLevel = 0,
+            .levelCount = 1,
+            .baseArrayLayer = 0,
+            .layerCount = 1,
+        });
+
+    vkCmdPipelineBarrier(t_cmd_buffer,
+        VK_PIPELINE_STAGE_TRANSFER_BIT,
+        VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
+        0, 0, NULL, 0, NULL, 1,
+        &(VkImageMemoryBarrier) {
+            .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+            .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+            .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
+            .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
+            .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+            .image = texture,
+            .subresourceRange = {
+                .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+                .baseMipLevel = 0,
+                .levelCount = 1,
+                .baseArrayLayer = 0,
+                .layerCount = 1,
+            },
+        });
+
+    vkCmdBindPipeline(t_cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE,
+                      compute_pipeline);
+    vkCmdBindDescriptorSets(t_cmd_buffer,
+                            VK_PIPELINE_BIND_POINT_COMPUTE,
+                            compute_pipeline_layout, 0, 1,
+                            &set[0], 0, NULL);
+
+    vkCmdBindPipeline(t_cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
+    vkCmdBindDescriptorSets(t_cmd_buffer,
+                            VK_PIPELINE_BIND_POINT_GRAPHICS,
+                            graphics_pipeline_layout, 0, 1,
+                            &set[1], 0, NULL);
+
+    vkCmdDispatch(t_cmd_buffer, 1, 1, 1);
+
+    vkCmdBeginRenderPass(t_cmd_buffer,
+        &(VkRenderPassBeginInfo) {
+            .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+            .renderPass = pass,
+            .framebuffer = t_framebuffer,
+            .renderArea = { { 0, 0 }, { t_width, t_height } },
+            .clearValueCount = 1,
+            .pClearValues = &(VkClearValue) {
+                .color = { .float32 = { 0.0, 0.0, 0.0, 1.0 } },
+            }
+        }, VK_SUBPASS_CONTENTS_INLINE);
+    vkCmdDraw(t_cmd_buffer, 4, 1, 0, 0);
+    vkCmdEndRenderPass(t_cmd_buffer);
+
+    vkCmdPipelineBarrier(t_cmd_buffer,
+        VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
+        VK_PIPELINE_STAGE_HOST_BIT,
+        0, 0, NULL, 1,
+        &(VkBufferMemoryBarrier) {
+            .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
+            .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
+            .dstAccessMask = VK_ACCESS_HOST_READ_BIT,
+            .buffer = ssbo,
+            .offset = 0,
+            .size = VK_WHOLE_SIZE,
+        }, 0, NULL);
+
+    qoEndCommandBuffer(t_cmd_buffer);
+    qoQueueSubmit(t_queue, 1, &t_cmd_buffer, VK_NULL_HANDLE);
+    qoQueueWaitIdle(t_queue);
+
+    float *ssbo_data = qoMapMemory(t_device, ssbo_mem, 0, VK_WHOLE_SIZE, 0);
+    for (unsigned i = 0; i < sizeof(uniform_data) / sizeof(*uniform_data); i++) {
+        t_assertf(ssbo_data[i] == uniform_data[i],
+                  "buffer mismatch at %u: found %.8e, expected %.8e",
+                  i, ssbo_data[i], uniform_data[i]);
+    }
+
+    vkDestroyPipeline(t_device, compute_pipeline, NULL);
+}
+
+test_define {
+    .name = "func.bind-points",
+    .start = test_bind_points,
+    .image_filename = "32x32-green.ref.png",
+};
-- 
2.13.5



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