[Piglit] [PATCH] Cmake: Install shader_source files

Mark Janes mark.a.janes at intel.com
Tue Aug 28 18:38:30 UTC 2018


Reviewed-by: Mark Janes <mark.a.janes at intel.com>
Tested-by: Mark Janes <mark.a.janes at intel.com>

Dylan Baker <dylan at pnwbakers.com> writes:

> Otherwise these tests fail in odd ways when running from an installed
> instance.
>
> Cc: Alejandro PiƱeiro <apinheiro at igalia.com>
> Cc: Mark Janes <mark.a.janes at intel.com>
> Cc: Clayton Craft <clayton.a.craft at intel.com>
> ---
>  CMakeLists.txt | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/CMakeLists.txt b/CMakeLists.txt
> index 8f19457fc..596870b9b 100644
> --- a/CMakeLists.txt
> +++ b/CMakeLists.txt
> @@ -537,7 +537,7 @@ install (
>  install (
>  	DIRECTORY tests
>  	DESTINATION ${PIGLIT_INSTALL_LIBDIR}
> -	FILES_MATCHING REGEX ".*\\.(xml|xml.gz|py|program_test|shader_test|frag|vert|geom|tesc|tese|comp|ktx|cl|txt|inc)$"
> +	FILES_MATCHING REGEX ".*\\.(xml|xml.gz|py|program_test|shader_test|shader_source|frag|vert|geom|tesc|tese|comp|ktx|cl|txt|inc)$"
>  	REGEX "CMakeFiles|CMakeLists|serializer.py|opengl.py|cl.py|quick_gl.py|glslparser.py|shader.py|quick_shader.py|no_error.py|llvmpipe_gl.py|sanity.py" EXCLUDE
>  )
>  
> -- 
> 2.18.0


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