[Piglit] [PATCH] all.py: fix extension/version testing when wflinfo fails
Dylan Baker
dylan at pnwbakers.com
Fri Feb 2 21:41:35 UTC 2018
Quoting Brian Paul (2018-02-02 11:46:22)
> On 02/02/2018 11:57 AM, Dylan Baker wrote:
> > Quoting Brian Paul (2018-02-02 09:35:21)
> >> If wflinfo is not installed or fails, the wfl_info.gl_extensions value
> >> will be the empty set. Similarly, the gl_version, glsl_version, etc.
> >> will be None.
> >>
> >> In those cases, return True from the gl_extension_supported() and
> >> is_feature_directory_supported() functions so that we don't skip any
> >> subdirs.
> >>
> >> This is only relevant when PIGLIT_FILTER_DIRECTORIES is set.
> >> ---
> >> tests/all.py | 15 +++++++++++----
> >> 1 file changed, 11 insertions(+), 4 deletions(-)
> >>
> >> diff --git a/tests/all.py b/tests/all.py
> >> index 6d4e887..eece906 100644
> >> --- a/tests/all.py
> >> +++ b/tests/all.py
> >> @@ -217,6 +217,10 @@ wfl_info = wflinfo.WflInfo()
> >>
> >> def gl_extension_supported(ext_name):
> >> """Is the named OpenGL extension supported?"""
> >> + if wfl_info.gl_extensions == set():
> >
> > I think we should just do 'if not wfl_info.gl_extensions' here.
>
> That doesn't work since we set return set() in WflInfo.gl_extensions().
Okay
>
>
> >
> >> + # Don't know what extensions are supported. Return true so we don't
> >> + # skip anything.
> >> + return True
> >> return ext_name in wfl_info.gl_extensions
> >>
> >>
> >> @@ -227,6 +231,9 @@ def is_feature_directory_supported(dir_name):
> >> it means the extension/version is possibly suppported. We're a little
> >> fuzzy because we don't yet parse all the directory name possibilities
> >> (like ES tests).
> >> +
> >> + Also, if the 'wflinfo' program is not installed or fails (i.e. we can't
> >> + determine the GL version/extension) we return True.
> >> """
> >> if dir_name[:4] in {"amd_", "arb_", "ati_", "ext_", "khr_", "oes_"}:
> >> # The directory is a GL extension name, but of the format "arb_foo_bar"
> >> @@ -237,19 +244,19 @@ def is_feature_directory_supported(dir_name):
> >> elif dir_name[:5] == "gles-":
> >> # OpenGL ES test
> >> version = float(dir_name[5:])
> >> - return wfl_info.gles_version != None and version <= wfl_info.gles_version
> >> + return wfl_info.gles_version == None or version <= wfl_info.gles_version
> >
> > I know this uses != with None, but we really should be using `is` and `is not`
> > with None.
>
> OK.
>
>
> >
> >> elif dir_name[:8] == "glsl-es-":
> >> # OpenGL ES shader test
> >> version = float(dir_name[8:])
> >> - return wfl_info.glsl_es_version != None and version <= wfl_info.glsl_es_version
> >> + return wfl_info.glsl_es_version == None or version <= wfl_info.glsl_es_version
> >> elif dir_name[:3] == "gl-":
> >> # The directory is a GL version
> >> version = float(dir_name[3:])
> >> - return version <= wfl_info.gl_version
> >> + return wfl_info.gl_version == None or version <= wfl_info.gl_version
> >> elif dir_name[:5] == "glsl-":
> >> # The directory is a GLSL version
> >> version = float(dir_name[5:])
> >> - return version <= wfl_info.glsl_version
> >> + return wfl_info.glsl_version == None or version <= wfl_info.glsl_version
> >> else:
> >> # The directory is something else. Don't skip it.
> >> return True
> >
> > With the nits above fixed,
> > Reviewed-by: Dylan Baker <dylan at pnwbakers.com>
> >
>
> Thanks!
>
> -Brian
>
>
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