[Piglit] [PATCH 2/7] shader_runner: Add fbfetch barrier command.
Francisco Jerez
currojerez at riseup.net
Wed Feb 14 21:28:57 UTC 2018
---
tests/shaders/shader_runner.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index 700b11327..f5eb5c6a7 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -3345,6 +3345,8 @@ piglit_display(void)
glMemoryBarrier(piglit_get_gl_memory_barrier_enum_from_name(s));
} else if (parse_str(line, "blend barrier", NULL)) {
glBlendBarrier();
+ } else if (parse_str(line, "fbfetch barrier", NULL)) {
+ glFramebufferFetchBarrierEXT();
} else if (sscanf(line, "ortho %f %f %f %f",
c + 0, c + 1, c + 2, c + 3) == 4) {
piglit_gen_ortho_projection(c[0], c[1], c[2], c[3],
--
2.16.1
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