[Piglit] [PATCH 05/18] util-gl: Silence some lint warnings.
Fabian Bieler
fabianbieler at fastmail.fm
Sun Jan 7 22:14:00 UTC 2018
clang-tidy complained about a potential memory leak, a type mismatch in a
malloc call and a potential null-pointer deref.
All three issues were false positives but I got tired of ignoring them.
---
tests/util/piglit-util-gl.c | 25 +++++++++++++------------
1 file changed, 13 insertions(+), 12 deletions(-)
diff --git a/tests/util/piglit-util-gl.c b/tests/util/piglit-util-gl.c
index 87ea665ea..aafa92383 100644
--- a/tests/util/piglit-util-gl.c
+++ b/tests/util/piglit-util-gl.c
@@ -1373,33 +1373,34 @@ piglit_probe_rects_equal(int x1, int y1, int x2, int y2,
int w, int h, GLenum format)
{
int retval;
- GLfloat *pixels;
- int ncomponents, rect_size;
+ int ncomponents;
/* Allocate buffer large enough for two rectangles */
ncomponents = piglit_num_components(format);
- rect_size = w * h * ncomponents;
- pixels = malloc(2 * rect_size * sizeof(GLfloat));
/* Load the pixels into the buffer and compare */
/* We only need to do one glReadPixels if the images are adjacent */
if ((x1 + w) == x2 && y1 == y2) {
- piglit_read_pixels_float(x1, y1, 2*w, h, format, pixels);
+ float *pixels = piglit_read_pixels_float(x1, y1, 2 * w, h,
+ format, NULL);
retval = piglit_compare_image_halves_color(2*w, h,
ncomponents,
piglit_tolerance,
pixels);
+ free(pixels);
} else {
- piglit_read_pixels_float(x1, y1, w, h, format, pixels);
- piglit_read_pixels_float(x2, y2, w, h, format,
- pixels + rect_size);
+ float *pixels1 =
+ piglit_read_pixels_float(x1, y1, w, h, format, NULL);
+ float *pixels2 =
+ piglit_read_pixels_float(x2, y2, w, h, format, NULL);
retval = piglit_compare_images_color(0, 0, w, h,
ncomponents,
piglit_tolerance,
- pixels, pixels + rect_size);
+ pixels1, pixels2);
+ free(pixels1);
+ free(pixels2);
}
- free(pixels);
return retval;
}
@@ -2778,7 +2779,7 @@ piglit_rgbw_texture_3d(void)
*/
GLuint piglit_integer_texture(GLenum internalFormat, int w, int h, int b, int a)
{
- int *img = malloc(w * h * 4 * sizeof(unsigned));
+ int *img = malloc(w * h * 4 * sizeof(int));
int *p;
int x, y;
GLuint tex;
@@ -2872,7 +2873,7 @@ piglit_depth_texture(GLenum target, GLenum internalformat, int w, int h, int d,
f[y * w + x] = val;
else if (f2)
f2[(y * w + x)*2] = val;
- else
+ else if (i)
i[y * w + x] = 0xffffff00 * val;
}
}
--
2.15.1
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