[Piglit] [PATCH v2] arb_shader_image_load_store: Test format incompatible texture buffer

Francisco Jerez currojerez at riseup.net
Thu Jul 19 23:26:38 UTC 2018


Danylo Piliaiev <danylo.piliaiev at gmail.com> writes:

> Test for the regression which happened when GL_TEXTURE_BUFFER was
> allowed to have incompatible format.
>
> v2: Removed unnecessary code duplication - use upload_image instead
>      of init_level. (Francisco Jerez)
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106465
>
> Signed-off-by: Danylo Piliaiev <danylo.piliaiev at globallogic.com>
> ---
>  .../arb_shader_image_load_store/invalid.c     | 23 +++++++++++++++----
>  1 file changed, 19 insertions(+), 4 deletions(-)
>
> diff --git a/tests/spec/arb_shader_image_load_store/invalid.c b/tests/spec/arb_shader_image_load_store/invalid.c
> index ed4b6c064..99f6703a4 100644
> --- a/tests/spec/arb_shader_image_load_store/invalid.c
> +++ b/tests/spec/arb_shader_image_load_store/invalid.c
> @@ -266,13 +266,17 @@ static bool
>  invalidate_incompatible_format(const struct image_info img, GLuint prog)
>  {
>          GLenum base_format = image_base_internal_format(img.format);
> +        uint32_t pixels[4 * N];
> +        init_pixels(img, pixels, 1, 1, 1, 1);
> +
> +        /* upload_image instead of init_level to support GL_TEXTURE_BUFFER */
> +        bool ret = upload_image(img, 0, pixels);
> +

I don't think you actually need to call upload_image() here, it should
have been called already by init_image().

>          /* Pick an incompatible texture format with a compatible base
>           * type. */
> -        bool ret = init_level(img, 0, (base_format == GL_RGBA32F ?
> -                                       GL_RGBA8 : GL_RG32UI), W, H);
> -
>          glBindImageTexture(0, get_texture(0), 0, GL_TRUE, 0,
> -                           GL_READ_WRITE, img.format->format);
> +                           GL_READ_WRITE, (base_format == GL_RGBA32F ?
> +                                           GL_RGBA8 : GL_RG32UI));
>  
>          return ret && piglit_check_gl_error(GL_NO_ERROR);
>  }
> @@ -346,6 +350,8 @@ piglit_init(int argc, char **argv)
>          for (op = image_ops; op->name; ++op) {
>                  const struct image_info def_img = image_info(
>                          GL_TEXTURE_2D, op->formats[0].format, W, H);
> +                const struct image_info def_img_buffer = image_info(
> +                        GL_TEXTURE_BUFFER, op->formats[0].format, W, H);
>  
>                  /*
>                   * According to the spec, an access is considered
> @@ -399,6 +405,15 @@ piglit_init(int argc, char **argv)
>                                   invalidate_incompatible_format, false),
>                          "%s/incompatible format test", op->name);
>  
> +                /* Test for the regression which happened when
> +                 * GL_TEXTURE_BUFFER was allowed to have incompatible format.
> +                 */

FTR, did you confirm whether this test-case causes a crash after
re-applying the mesa patch that led to the regression?

Thanks.

> +                subtest(&status, true,
> +                        run_test(op, def_img_buffer, def_img_buffer,
> +                                 invalidate_incompatible_format, false),
> +                        "%s/incompatible format test/image%s",
> +                        op->name, def_img_buffer.target->name);
> +
>                  /*
>                   * " * the texture bound to the image unit has layers,
>                   *     and the selected layer or cube map face doesn't
> -- 
> 2.17.1
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