[Piglit] [PATCH v2] arb_shader_image_load_store: Test format incompatible texture buffer

Danylo Piliaiev danylo.piliaiev at gmail.com
Fri Jul 20 14:18:58 UTC 2018



On 20.07.18 17:04, Danylo Piliaiev wrote:
>
>
> On 20.07.18 02:26, Francisco Jerez wrote:
>> Danylo Piliaiev <danylo.piliaiev at gmail.com> writes:
>>
>>> Test for the regression which happened when GL_TEXTURE_BUFFER was
>>> allowed to have incompatible format.
>>>
>>> v2: Removed unnecessary code duplication - use upload_image instead
>>>       of init_level. (Francisco Jerez)
>>>
>>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106465
>>>
>>> Signed-off-by: Danylo Piliaiev <danylo.piliaiev at globallogic.com>
>>> ---
>>>   .../arb_shader_image_load_store/invalid.c     | 23 
>>> +++++++++++++++----
>>>   1 file changed, 19 insertions(+), 4 deletions(-)
>>>
>>> diff --git a/tests/spec/arb_shader_image_load_store/invalid.c 
>>> b/tests/spec/arb_shader_image_load_store/invalid.c
>>> index ed4b6c064..99f6703a4 100644
>>> --- a/tests/spec/arb_shader_image_load_store/invalid.c
>>> +++ b/tests/spec/arb_shader_image_load_store/invalid.c
>>> @@ -266,13 +266,17 @@ static bool
>>>   invalidate_incompatible_format(const struct image_info img, GLuint 
>>> prog)
>>>   {
>>>           GLenum base_format = image_base_internal_format(img.format);
>>> +        uint32_t pixels[4 * N];
>>> +        init_pixels(img, pixels, 1, 1, 1, 1);
>>> +
>>> +        /* upload_image instead of init_level to support 
>>> GL_TEXTURE_BUFFER */
>>> +        bool ret = upload_image(img, 0, pixels);
>>> +
>> I don't think you actually need to call upload_image() here, it should
>> have been called already by init_image().
> I don't know where I'm looking... You are right. Only 
> glBindImageTexture will be left
> and it's enough for the test.
>>>           /* Pick an incompatible texture format with a compatible base
>>>            * type. */
>>> -        bool ret = init_level(img, 0, (base_format == GL_RGBA32F ?
>>> -                                       GL_RGBA8 : GL_RG32UI), W, H);
>>> -
>>>           glBindImageTexture(0, get_texture(0), 0, GL_TRUE, 0,
>>> -                           GL_READ_WRITE, img.format->format);
>>> +                           GL_READ_WRITE, (base_format == GL_RGBA32F ?
>>> +                                           GL_RGBA8 : GL_RG32UI));
>>>             return ret && piglit_check_gl_error(GL_NO_ERROR);
>>>   }
>>> @@ -346,6 +350,8 @@ piglit_init(int argc, char **argv)
>>>           for (op = image_ops; op->name; ++op) {
>>>                   const struct image_info def_img = image_info(
>>>                           GL_TEXTURE_2D, op->formats[0].format, W, H);
>>> +                const struct image_info def_img_buffer = image_info(
>>> +                        GL_TEXTURE_BUFFER, op->formats[0].format, 
>>> W, H);
>>>                     /*
>>>                    * According to the spec, an access is considered
>>> @@ -399,6 +405,15 @@ piglit_init(int argc, char **argv)
>>> invalidate_incompatible_format, false),
>>>                           "%s/incompatible format test", op->name);
>>>   +                /* Test for the regression which happened when
>>> +                 * GL_TEXTURE_BUFFER was allowed to have 
>>> incompatible format.
>>> +                 */
>> FTR, did you confirm whether this test-case causes a crash after
>> re-applying the mesa patch that led to the regression?
>>
>> Thanks.
> This test-case doesn't crash with that patch. I picked the first 
> format from the array
> (same as the other tests) which appears to be GL_RGBA32F, but 
> unfortunately it's a
> format with which we cannot go out of bounds. Picking the format which 
> will result in crash
> would be better (already tested and crash occurred). I'll do this in 
> my hopefully final version of the patch.
>
Please, disregard this part, it doesn't crash regardless of format, test 
just fails - nothing more.
> Thank you for reviewing these embarrassing patches.
>>> +                subtest(&status, true,
>>> +                        run_test(op, def_img_buffer, def_img_buffer,
>>> + invalidate_incompatible_format, false),
>>> +                        "%s/incompatible format test/image%s",
>>> +                        op->name, def_img_buffer.target->name);
>>> +
>>>                   /*
>>>                    * " * the texture bound to the image unit has 
>>> layers,
>>>                    *     and the selected layer or cube map face 
>>> doesn't
>>> -- 
>>> 2.17.1
>

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