[Piglit] [PATCH 3/5] util/gl: Use probe_rect instead of hand-rolling
Jason Ekstrand
jason at jlekstrand.net
Fri Jun 8 01:08:00 UTC 2018
---
tests/util/piglit-util-gl.c | 83 ++-----------------------------------
1 file changed, 3 insertions(+), 80 deletions(-)
diff --git a/tests/util/piglit-util-gl.c b/tests/util/piglit-util-gl.c
index 54fb3d0c4..a19eef5f0 100644
--- a/tests/util/piglit-util-gl.c
+++ b/tests/util/piglit-util-gl.c
@@ -1346,30 +1346,7 @@ probe_rect(int x, int y, int w, int h, int num_components,
int
piglit_probe_rect_rgb_silent(int x, int y, int w, int h, const float *expected)
{
- int i, j;
- GLfloat *probe;
- GLfloat *pixels;
-
- if (can_probe_ubyte())
- return probe_rect_ubyte(x, y, w, h, 3, expected, 0, 0, true);
-
- pixels = read_pixels_float(x, y, w, h, GL_RGB, NULL);
-
- for (j = 0; j < h; j++) {
- for (i = 0; i < w; i++) {
- probe = &pixels[(j*w+i)*3];
-
- if (compare_pixels_float(probe, expected,
- piglit_tolerance, 3))
- continue;
-
- free(pixels);
- return 0;
- }
- }
-
- free(pixels);
- return 1;
+ return probe_rect(x, y, w, h, 3, expected, 0, 0, true);
}
/* More efficient variant if you don't know need floats and GBA channels. */
@@ -1406,34 +1383,7 @@ piglit_probe_rect_r_ubyte(int x, int y, int w, int h, GLubyte expected)
int
piglit_probe_rect_rgb(int x, int y, int w, int h, const float *expected)
{
- int i, j;
- GLfloat *probe;
- GLfloat *pixels;
-
- if (can_probe_ubyte())
- return probe_rect_ubyte(x, y, w, h, 3, expected, 0, 0, false);
-
- pixels = read_pixels_float(x, y, w, h, GL_RGBA, NULL);
-
- for (j = 0; j < h; j++) {
- for (i = 0; i < w; i++) {
- probe = &pixels[(j*w+i)*4];
-
- if (compare_pixels_float(probe, expected,
- piglit_tolerance, 3))
- continue;
-
- print_bad_pixel_float(x + i, y + j, 3,
- expected,
- probe);
-
- free(pixels);
- return 0;
- }
- }
-
- free(pixels);
- return 1;
+ return probe_rect(x, y, w, h, 3, expected, 0, 0, false);
}
int
@@ -1514,34 +1464,7 @@ piglit_probe_rect_halves_equal_rgba(int x, int y, int w, int h)
int
piglit_probe_rect_rgba(int x, int y, int w, int h, const float *expected)
{
- int i, j;
- GLfloat *probe;
- GLfloat *pixels;
-
- if (can_probe_ubyte())
- return probe_rect_ubyte(x, y, w, h, 4, expected, 0, 0, false);
-
- pixels = read_pixels_float(x, y, w, h, GL_RGBA, NULL);
-
- for (j = 0; j < h; j++) {
- for (i = 0; i < w; i++) {
- probe = &pixels[(j*w+i)*4];
-
- if (compare_pixels_float(probe, expected,
- piglit_tolerance, 4))
- continue;
-
- print_bad_pixel_float(x + i, y + j, 4,
- expected,
- probe);
-
- free(pixels);
- return 0;
- }
- }
-
- free(pixels);
- return 1;
+ return probe_rect(x, y, w, h, 4, expected, 0, 0, false);
}
int
--
2.17.1
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