[Piglit] [PATCH v2 4/4] getteximage-simple: Stress an i965 blitter path
Nanley Chery
nanleychery at gmail.com
Mon Jun 18 18:57:55 UTC 2018
Change the dimension of the texture to test how i965 handles having a
row pitch too large for the BLT engine.
v2: Query the maximum supported texture width (Ilia Mirkin)
---
tests/texturing/getteximage-simple.c | 25 +++++++++++++++++--------
1 file changed, 17 insertions(+), 8 deletions(-)
diff --git a/tests/texturing/getteximage-simple.c b/tests/texturing/getteximage-simple.c
index 525e6a392..5b87b7ccd 100644
--- a/tests/texturing/getteximage-simple.c
+++ b/tests/texturing/getteximage-simple.c
@@ -8,6 +8,10 @@
* texture images is executed before the readback.
*
* This used to crash for R300+bufmgr.
+ *
+ * This also used to stress test the blit methods in i965. The BLT engine only
+ * supports pitch sizes up to but not including 32768 dwords. BLORP supports
+ * even larger sizes.
*/
#include "piglit-util-gl.h"
@@ -21,10 +25,10 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
PIGLIT_GL_TEST_CONFIG_END
-#define MAX_TYPE_VAL UINT8_MAX
-#define PIX_TYPE GLubyte
-#define TEX_TYPE GL_UNSIGNED_BYTE
-#define TEX_INT_FMT GL_RGBA8
+#define MAX_TYPE_VAL 1.0
+#define PIX_TYPE GLfloat
+#define TEX_TYPE GL_FLOAT
+#define TEX_INT_FMT GL_RGBA32F
#define TEX_FMT GL_RGBA
#define CHANNELS_PER_PIXEL 4
@@ -42,8 +46,8 @@ static bool test_getteximage(PIX_TYPE *data, size_t data_size, GLint w, GLint h)
const unsigned pixel_channel = i % CHANNELS_PER_PIXEL;
printf("GetTexImage() returns incorrect data in element %i\n", i);
printf(" corresponding to (%i,%i) channel %i\n", pixel % w, pixel / w, pixel_channel);
- printf(" expected: %i\n", data[i]);
- printf(" got: %i\n", compare[i]);
+ printf(" expected: %f\n", data[i]);
+ printf(" got: %f\n", compare[i]);
match = false;
break;
}
@@ -53,11 +57,13 @@ static bool test_getteximage(PIX_TYPE *data, size_t data_size, GLint w, GLint h)
return match;
}
+
enum piglit_result
piglit_display(void)
{
- GLsizei height = 16;
- GLsizei width = 64;
+ GLsizei height = 2;
+ GLsizei width;
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, &width);
/* Upload random data to a texture with the given dimensions */
const unsigned data_channels = width * height * CHANNELS_PER_PIXEL;
@@ -94,6 +100,9 @@ piglit_display(void)
void piglit_init(int argc, char **argv)
{
+ if (TEX_TYPE == GL_FLOAT)
+ piglit_require_extension("GL_ARB_texture_float");
+
GLuint tex;
glGenTextures(1, &tex);
--
2.17.1
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