[Piglit] [PATCH] arb_vertex_attrib_64bit: test display list interaction

Timothy Arceri tarceri at itsqueeze.com
Thu Jun 28 05:27:50 UTC 2018


---
 tests/opengl.py                               |   1 +
 .../execution/CMakeLists.gl.txt               |   1 +
 .../execution/double_attribs_dlist.c          | 297 ++++++++++++++++++
 3 files changed, 299 insertions(+)
 create mode 100644 tests/spec/arb_vertex_attrib_64bit/execution/double_attribs_dlist.c

diff --git a/tests/opengl.py b/tests/opengl.py
index e99f4d135..9142f34e4 100644
--- a/tests/opengl.py
+++ b/tests/opengl.py
@@ -4701,6 +4701,7 @@ with profile.test_list.group_manager(
         grouptools.join('spec', 'arb_vertex_attrib_64bit')) as g:
     g(['attribs', 'GL_ARB_vertex_attrib_64bit'], 'attribs')
     g(['arb_vertex_attrib_64bit-double_attribs'], 'get_double_attribs')
+    g(['arb_vertex_attrib_64bit-double_attribs_dlist'], 'get_double_attribs-display-lists')
     g(['arb_vertex_attrib_64bit-check-explicit-location'], 'check-explicit-location')
     g(['arb_vertex_attrib_64bit-getactiveattrib'], 'getactiveattrib')
     g(['arb_vertex_attrib_64bit-max-vertex-attrib'], 'max-vertex-attrib')
diff --git a/tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt b/tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt
index fecc769a0..fc63a82d9 100644
--- a/tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt
+++ b/tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt
@@ -9,6 +9,7 @@ link_libraries (
 )
 
 piglit_add_executable (arb_vertex_attrib_64bit-double_attribs double_attribs.c)
+piglit_add_executable (arb_vertex_attrib_64bit-double_attribs_dlist double_attribs_dlist.c)
 piglit_add_executable (arb_vertex_attrib_64bit-check-explicit-location check-explicit-location.c)
 piglit_add_executable (arb_vertex_attrib_64bit-getactiveattrib  getactiveattrib.c)
 piglit_add_executable (arb_vertex_attrib_64bit-max-vertex-attrib max-vertex-attrib.c)
diff --git a/tests/spec/arb_vertex_attrib_64bit/execution/double_attribs_dlist.c b/tests/spec/arb_vertex_attrib_64bit/execution/double_attribs_dlist.c
new file mode 100644
index 000000000..92672992d
--- /dev/null
+++ b/tests/spec/arb_vertex_attrib_64bit/execution/double_attribs_dlist.c
@@ -0,0 +1,297 @@
+/*
+ * Copyright (c) 2010 VMware, Inc.
+ * Copyright (c) 2015 Red Hat Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT.  IN NO EVENT SHALL VMWARE AND/OR THEIR SUPPLIERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+/**
+ * Test GL_ARB_vertex_attrib_64bit vertex attributes.
+ * derived from Brian's gpu_shader4 tests.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_compat_version = 32;
+	config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+	config.khr_no_error_support = PIGLIT_NO_ERRORS;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static const char *TestName = "double_attribs";
+static const GLuint Index = 3;
+static const GLdouble Zero = 0.0;
+static const GLdouble Zero_vals[4] = { 0.0, 0.0, 0.0, 0.0 };
+
+static GLuint list;
+
+static void
+gen_double_values(GLdouble values[4], GLuint size)
+{
+   assert(size >= 1 && size <=4 );
+
+   values[0] = 1.7976931348623157E+308;
+   values[1] = 0.0;
+   values[2] = -1.3;
+   values[3] = 9.88888;
+}
+
+/* doubles don't get default values */
+static GLboolean
+check_double_attrib(const GLuint idx, const GLdouble expected[4],
+                    GLuint size, const char *func)
+{
+   GLdouble vals[4];
+   glGetVertexAttribLdv(idx, GL_CURRENT_VERTEX_ATTRIB_ARB, vals);
+
+   switch (size) {
+   case 4:
+      if (expected[3] != vals[3])
+	 goto fail_print;
+   case 3:
+      if (expected[2] != vals[2])
+	 goto fail_print;
+   case 2:
+      if (expected[1] != vals[1])
+	 goto fail_print;
+   case 1:
+      if (expected[0] != vals[0])
+	 goto fail_print;
+   }
+   return GL_TRUE;
+fail_print:
+
+   fprintf(stderr, "%s: %s failed\n", TestName, func);
+   fprintf(stderr, "  Expected: ");
+   for (unsigned i = 0; i < size; i++)
+      fprintf(stderr, " %g", expected[i]);
+   fprintf(stderr, "  Found: ");
+   for (unsigned i = 0; i < size; i++)
+      fprintf(stderr, " %g", vals[i]);
+   fprintf(stderr, "\n");
+   return GL_FALSE;
+}
+
+static void
+reset_attribs_to_zero()
+{
+   glVertexAttribL1d(Index, Zero);
+   glVertexAttribL2d(Index+1, Zero, Zero);
+   glVertexAttribL3d(Index+2, Zero, Zero, Zero);
+   glVertexAttribL4d(Index+3, Zero, Zero, Zero, Zero);
+
+
+}
+
+static void
+compile_display_list(GLenum mode, bool ptr_funcs)
+{
+   GLdouble vals[4];
+
+   glNewList(list, mode);
+
+   if (ptr_funcs) {
+      gen_double_values(vals, 1);
+      glVertexAttribL1dv(Index, vals);
+
+      gen_double_values(vals, 2);
+      glVertexAttribL2dv(Index+1, vals);
+
+      gen_double_values(vals, 3);
+      glVertexAttribL3dv(Index+2, vals);
+
+      gen_double_values(vals, 4);
+      glVertexAttribL4dv(Index+3, vals);
+   } else {
+      gen_double_values(vals, 1);
+      glVertexAttribL1d(Index, vals[0]);
+
+      gen_double_values(vals, 2);
+      glVertexAttribL2d(Index+1, vals[0], vals[1]);
+
+      gen_double_values(vals, 3);
+      glVertexAttribL3d(Index+2, vals[0], vals[1], vals[2]);
+
+      gen_double_values(vals, 4);
+      glVertexAttribL4d(Index+3, vals[0], vals[1], vals[2], vals[3]);
+   }
+
+   glEndList();
+}
+
+static bool
+check_dlist_results(bool ptr_funcs)
+{
+   GLdouble vals[4];
+
+   if (ptr_funcs) {
+      gen_double_values(vals, 1);
+      if (!check_double_attrib(Index, vals, 1, "glVertexAttribL1dv"))
+         return GL_FALSE;
+
+      gen_double_values(vals, 2);
+      if (!check_double_attrib(Index+1, vals, 2, "glVertexAttribL2dv"))
+         return GL_FALSE;
+
+      gen_double_values(vals, 3);
+      if (!check_double_attrib(Index+2, vals, 3, "glVertexAttribL3dv"))
+         return GL_FALSE;
+
+      gen_double_values(vals, 4);
+      if (!check_double_attrib(Index+3, vals, 4, "glVertexAttribL4dv"))
+         return GL_FALSE;
+   } else {
+      gen_double_values(vals, 1);
+      if (!check_double_attrib(Index, vals, 1, "glVertexAttribL1d"))
+         return GL_FALSE;
+
+      gen_double_values(vals, 2);
+      if (!check_double_attrib(Index+1, vals, 2, "glVertexAttribL2d"))
+         return GL_FALSE;
+
+      gen_double_values(vals, 3);
+      if (!check_double_attrib(Index+2, vals, 3, "glVertexAttribL3d"))
+         return GL_FALSE;
+
+      gen_double_values(vals, 4);
+      if (!check_double_attrib(Index+3, vals, 4, "glVertexAttribL4d"))
+         return GL_FALSE;
+   }
+
+   return GL_TRUE;
+}
+
+static GLboolean
+test_attrib_funcs(void)
+{
+   list = glGenLists(1);
+
+   reset_attribs_to_zero();
+
+   /* Compile display list */
+   compile_display_list(GL_COMPILE, false);
+
+   /* Make sure the attribute were not updated during display list
+    * compilation.
+    */
+   if (!check_double_attrib(Index, Zero_vals, 1, "glVertexAttribL1d"))
+      return GL_FALSE;
+
+   if (!check_double_attrib(Index+1, Zero_vals, 2, "glVertexAttribL2d"))
+      return GL_FALSE;
+
+   if (!check_double_attrib(Index+2, Zero_vals, 3, "glVertexAttribL3d"))
+      return GL_FALSE;
+
+   if (!check_double_attrib(Index+3, Zero_vals, 4, "glVertexAttribL4d"))
+      return GL_FALSE;
+
+   /* Call display list and check values were set correctly */
+   glCallList(list);
+   if (!check_dlist_results(false))
+      return GL_FALSE;
+
+   /* Reset attribute and call compile and execute display list */
+   reset_attribs_to_zero();
+   compile_display_list(GL_COMPILE_AND_EXECUTE, false);
+
+   /* Check values were set correctly */
+   if (!check_dlist_results(false))
+      return GL_FALSE;
+
+   /* Rest attribute then call display list and check values were set
+    * correctly.
+    */
+   reset_attribs_to_zero();
+   glCallList(list);
+   if (!check_dlist_results(false))
+      return GL_FALSE;
+
+   /* --------------------------------------------------------------
+    * Now do the same test as above but with the glVertexAttribL*v()
+    * functions.
+    *---------------------------------------------------------------
+    */
+
+   reset_attribs_to_zero();
+
+   /* Compile display list */
+   compile_display_list(GL_COMPILE, true);
+
+   /* Make sure the attribute were not updated during display list
+    * compilation.
+    */
+   if (!check_double_attrib(Index, Zero_vals, 1, "glVertexAttribL1d"))
+      return GL_FALSE;
+
+   if (!check_double_attrib(Index+1, Zero_vals, 2, "glVertexAttribL2d"))
+      return GL_FALSE;
+
+   if (!check_double_attrib(Index+2, Zero_vals, 3, "glVertexAttribL3d"))
+      return GL_FALSE;
+
+   if (!check_double_attrib(Index+3, Zero_vals, 4, "glVertexAttribL4d"))
+      return GL_FALSE;
+
+   /* Call display list and check values were set correctly */
+   glCallList(list);
+   if (!check_dlist_results(true))
+      return GL_FALSE;
+
+   /* Reset attribute and call compile and execute display list */
+   reset_attribs_to_zero();
+   compile_display_list(GL_COMPILE_AND_EXECUTE, true);
+
+   /* Check values were set correctly */
+   if (!check_dlist_results(true))
+      return GL_FALSE;
+
+   /* Rest attribute then call display list and check values were set
+    * correctly.
+    */
+   reset_attribs_to_zero();
+   glCallList(list);
+   if (!check_dlist_results(true))
+      return GL_FALSE;
+
+
+   return GL_TRUE;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+   int ret = PIGLIT_PASS;
+   piglit_require_extension("GL_ARB_vertex_attrib_64bit");
+
+   if (!test_attrib_funcs())
+      ret = PIGLIT_FAIL;
+
+   piglit_report_result(ret);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+   return PIGLIT_FAIL;
+}
-- 
2.17.1



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