[Piglit] [PATCH] gl-3.2-compat: test gl_*Color built-ins with geometry shaders

Marek Olšák maraeo at gmail.com
Wed May 23 03:20:30 UTC 2018


Nevermind. It does test those if I add some parameters.

Marek

On Tue, May 22, 2018 at 11:18 PM, Marek Olšák <maraeo at gmail.com> wrote:

> Hi Timothy,
>
> This doesn't test any gl_*Color builtins. ST_DEBUG=tgsi doesn't show a
> shader using COLOR where it's not a FS output.
>
> Marek
>
> On Mon, May 21, 2018 at 4:32 AM, Timothy Arceri <tarceri at itsqueeze.com>
> wrote:
>
>> This updates the existing vertex shader test and makes it more
>> flexable.
>> ---
>>  tests/spec/gl-2.0/vertex-program-two-side.c | 195 +++++++++++++++-----
>>  1 file changed, 145 insertions(+), 50 deletions(-)
>>
>> diff --git a/tests/spec/gl-2.0/vertex-program-two-side.c
>> b/tests/spec/gl-2.0/vertex-program-two-side.c
>> index 81cf11d9d..c53668124 100644
>> --- a/tests/spec/gl-2.0/vertex-program-two-side.c
>> +++ b/tests/spec/gl-2.0/vertex-program-two-side.c
>> @@ -66,6 +66,16 @@ static float secondary_frontcolor[4] = {0.0, 0.25,
>> 0.0, 0.0};
>>  static float secondary_backcolor[4] = {0.0, 0.0, 0.25, 0.0};
>>  static int draw_secondary_loc;
>>
>> +char *vs_outputs[4] = {"", "", "", ""};
>> +char *gs_outputs[4] = {"", "", "", ""};
>> +char *gs_inputs_outputs[4] = {"", "", "", ""};
>> +
>> +static const char *dummy_vs_source =
>> +       "void main()\n"
>> +       "{\n"
>> +       "       gl_Position = gl_Vertex;\n"
>> +       "}\n";
>> +
>>  static const char *fs_source =
>>         "uniform bool draw_secondary;\n"
>>         "void main()\n"
>> @@ -76,24 +86,13 @@ static const char *fs_source =
>>         "               gl_FragColor = gl_Color;\n"
>>         "}\n";
>>
>> -enum piglit_result
>> -piglit_display(void)
>> +static bool
>> +probe_colors()
>>  {
>> +       bool pass = true;
>>         int x1 = 0, y1 = 0;
>>         int w = piglit_width / 2, h = piglit_height / 2;
>>         int x2 = piglit_width - w, y2 = piglit_height - h;
>> -       bool pass = true;
>> -
>> -       glClearColor(0.5, 0.5, 0.5, 0.5);
>> -       glClear(GL_COLOR_BUFFER_BIT);
>> -
>> -       glUniform1i(draw_secondary_loc, false);
>> -       piglit_draw_rect(-1,  0,  1, 1); /* top left */
>> -       piglit_draw_rect( 1,  0, -1, 1); /* top right */
>> -
>> -       glUniform1i(draw_secondary_loc, true);
>> -       piglit_draw_rect(-1, -1,  1, 1); /* bot left */
>> -       piglit_draw_rect( 1, -1, -1, 1); /* bot right */
>>
>>         if (front) {
>>                 pass = pass && piglit_probe_rect_rgba(x1, y2, w, h,
>> @@ -127,13 +126,41 @@ piglit_display(void)
>>                 }
>>         }
>>
>> -       piglit_present_results();
>> +       return pass;
>> +}
>>
>> -       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
>> +static bool
>> +test_prog(unsigned prog, const char *test_name)
>> +{
>> +       glUseProgram(prog);
>> +       draw_secondary_loc = glGetUniformLocation(prog, "draw_secondary");
>> +       assert(draw_secondary_loc != -1);
>> +
>> +       if (enabled)
>> +               glEnable(GL_VERTEX_PROGRAM_TWO_SIDE);
>> +
>> +       /* Draw */
>> +       glClearColor(0.5, 0.5, 0.5, 0.5);
>> +       glClear(GL_COLOR_BUFFER_BIT);
>> +
>> +       glUniform1i(draw_secondary_loc, false);
>> +       piglit_draw_rect(-1,  0,  1, 1); /* top left */
>> +       piglit_draw_rect( 1,  0, -1, 1); /* top right */
>> +
>> +       glUniform1i(draw_secondary_loc, true);
>> +       piglit_draw_rect(-1, -1,  1, 1); /* bot left */
>> +       piglit_draw_rect( 1, -1, -1, 1); /* bot right */
>> +
>> +       /* probe and report result */
>> +       bool pass = probe_colors();
>> +       piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
>> "%s",
>> +                                    test_name);
>> +
>> +       return pass;
>>  }
>>
>>  static void
>> -setup_output(char **out, const char *name, float *values)
>> +setup_vs_output(char **out, const char *name, float *values)
>>  {
>>         (void)!asprintf(out,
>>                  "      %s = vec4(%f, %f, %f, %f);\n",
>> @@ -144,15 +171,94 @@ setup_output(char **out, const char *name, float
>> *values)
>>                  values[3]);
>>  }
>>
>> -void
>> -piglit_init(int argc, char **argv)
>> +static void
>> +setup_gs_vars(char **in_out, char **out, const char *name, float *values)
>> +{
>> +       (void)!asprintf(in_out, "       %s = gl_in[i].%s;\n", name, name);
>> +       (void)!asprintf(out, "  %s = vec4(%f, %f, %f, %f);\n",
>> +                       name,
>> +                       values[0],
>> +                       values[1],
>> +                       values[2],
>> +                       values[3]);
>> +}
>> +
>> +static void
>> +create_gs_source(char **gs_source, char **builtins)
>> +{
>> +       (void)!asprintf(gs_source,
>> +               "#version 150 compatibility\n"
>> +               "layout(triangles) in;\n"
>> +               "layout(triangle_strip, max_vertices = 3) out;\n"
>> +               "\n"
>> +               "void main()\n"
>> +               "{\n"
>> +               "       for (int i = 0; i < 3; i++) {\n"
>> +               "               gl_Position = gl_in[i].gl_Position;\n"
>> +               "               %s%s%s%s\n"
>> +               "               EmitVertex();\n"
>> +               "       }\n"
>> +               "}\n",
>> +               builtins[0],
>> +               builtins[1],
>> +               builtins[2],
>> +               builtins[3]);
>> +}
>> +
>> +enum piglit_result
>> +piglit_display(void)
>>  {
>> -       char *vs_outputs[4] = {"", "", "", ""};
>>         char *vs_source;
>> -       int i;
>> +       char *gs_source;
>> +       char *gs_source2;
>> +       bool pass;
>>
>> -       piglit_require_GLSL();
>> +       (void)!asprintf(&vs_source,
>> +                "void main()\n"
>> +                "{\n"
>> +                "      gl_Position = gl_Vertex;\n"
>> +                "%s%s%s%s"
>> +                "}\n",
>> +                vs_outputs[0],
>> +                vs_outputs[1],
>> +                vs_outputs[2],
>> +                vs_outputs[3]);
>> +
>> +       prog = piglit_build_simple_program(vs_source, fs_source);
>> +       pass = test_prog(prog, "vs and fs");
>> +
>> +       if (piglit_get_gl_version() >= 32) {
>> +               /* Test the gs outputs only */
>> +               create_gs_source(&gs_source, gs_outputs);
>> +               prog = piglit_build_simple_program_multiple_shaders(
>> +                       GL_VERTEX_SHADER, dummy_vs_source,
>> +                       GL_GEOMETRY_SHADER, gs_source,
>> +                       GL_FRAGMENT_SHADER, fs_source,
>> +                       0);
>> +
>> +               pass = pass && test_prog(prog, "gs-out and fs");
>> +
>> +               /* Test both the gs outputs and inputs */
>> +               create_gs_source(&gs_source2, gs_inputs_outputs);
>> +               prog = piglit_build_simple_program_multiple_shaders(
>> +                       GL_VERTEX_SHADER, vs_source,
>> +                       GL_GEOMETRY_SHADER, gs_source2,
>> +                       GL_FRAGMENT_SHADER, fs_source,
>> +                       0);
>> +
>> +               pass = pass && test_prog(prog, "vs, gs and fs");
>> +       } else {
>> +               piglit_report_subtest_result(PIGLIT_SKIP, "gs-out and
>> fs");
>> +               piglit_report_subtest_result(PIGLIT_SKIP, "vs, gs and
>> fs");
>> +       }
>>
>> +       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
>> +}
>> +
>> +void
>> +piglit_init(int argc, char **argv)
>> +{
>> +       piglit_require_GLSL();
>>         piglit_require_gl_version(20);
>>
>>         printf("Window quadrants show:\n");
>> @@ -162,7 +268,7 @@ piglit_init(int argc, char **argv)
>>         printf("| front gl_SecondaryColor | back gl_SecondaryColor |\n");
>>         printf("+-------------------------+------------------------+\n");
>>
>> -       for (i = 1; i < argc; i++) {
>> +       for (unsigned i = 1; i < argc; i++) {
>>                 if (strcmp(argv[i], "enabled") == 0) {
>>                         enabled = true;
>>                 } else if (strcmp(argv[i], "front") == 0) {
>> @@ -178,31 +284,20 @@ piglit_init(int argc, char **argv)
>>                 }
>>         }
>>
>> -       if (front)
>> -               setup_output(&vs_outputs[0], "gl_FrontColor", frontcolor);
>> -       if (back)
>> -               setup_output(&vs_outputs[1], "gl_BackColor", backcolor);
>> -       if (front2)
>> -               setup_output(&vs_outputs[2], "gl_FrontSecondaryColor",
>> secondary_frontcolor);
>> -       if (back2)
>> -               setup_output(&vs_outputs[3], "gl_BackSecondaryColor",
>> secondary_backcolor);
>> -
>> -       (void)!asprintf(&vs_source,
>> -                "void main()\n"
>> -                "{\n"
>> -                "      gl_Position = gl_Vertex;\n"
>> -                "%s%s%s%s"
>> -                "}\n",
>> -                vs_outputs[0],
>> -                vs_outputs[1],
>> -                vs_outputs[2],
>> -                vs_outputs[3]);
>> -
>> -       prog = piglit_build_simple_program(vs_source, fs_source);
>> -       glUseProgram(prog);
>> -       draw_secondary_loc = glGetUniformLocation(prog, "draw_secondary");
>> -       assert(draw_secondary_loc != -1);
>> -
>> -       if (enabled)
>> -               glEnable(GL_VERTEX_PROGRAM_TWO_SIDE);
>> +       if (front) {
>> +               setup_vs_output(&vs_outputs[0], "gl_FrontColor",
>> frontcolor);
>> +               setup_gs_vars(&gs_inputs_outputs[0], &gs_outputs[0],
>> "gl_FrontColor", frontcolor);
>> +       }
>> +       if (back) {
>> +               setup_vs_output(&vs_outputs[1], "gl_BackColor",
>> backcolor);
>> +               setup_gs_vars(&gs_inputs_outputs[1], &gs_outputs[1],
>> "gl_BackColor", backcolor);
>> +       }
>> +       if (front2) {
>> +               setup_vs_output(&vs_outputs[2],
>> "gl_FrontSecondaryColor", secondary_frontcolor);
>> +               setup_gs_vars(&gs_inputs_outputs[2], &gs_outputs[2],
>> "gl_FrontSecondaryColor", secondary_frontcolor);
>> +       }
>> +       if (back2) {
>> +               setup_vs_output(&vs_outputs[3], "gl_BackSecondaryColor",
>> secondary_backcolor);
>> +               setup_gs_vars(&gs_inputs_outputs[3], &gs_outputs[3],
>> "gl_BackSecondaryColor", secondary_backcolor);
>> +       }
>>  }
>> --
>> 2.17.0
>>
>> _______________________________________________
>> Piglit mailing list
>> Piglit at lists.freedesktop.org
>> https://lists.freedesktop.org/mailman/listinfo/piglit
>>
>
>
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