[Piglit] [PATCH 04/10] nv_conditional_render: port tests to gles3
Ilia Mirkin
imirkin at alum.mit.edu
Tue Nov 6 18:25:59 UTC 2018
On Tue, Nov 6, 2018 at 1:14 PM Erik Faye-Lund
<erik.faye-lund at collabora.com> wrote:
>
> On Mon, 2018-11-05 at 23:56 -0500, Ilia Mirkin wrote:
> > On Mon, Nov 5, 2018 at 1:35 PM Erik Faye-Lund
> > <erik.faye-lund at collabora.com> wrote:
> > >
> > >
> > > On Nov 5, 2018 19:20, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> > >
> > > Unless there's something that makes this a pain for ES2, I'd rather
> > > these tests were runnable with gl_es_version = 20. You can test
> > > with
> > > MESA_GLES_VERSION_OVERRIDE=20.
> > >
> > >
> > > Yeah, I already started on this. There's a few of them that won't
> > > work on es2, like the blitframebuffer test etc. I'll send an
> > > updated version soon.
> >
> > It's not necessary to kill yourself making all of these work in ES2.
> > If they don't work without larger changes, keep them at ES3.
>
> Yeah, OK. It gets kinda hairy with the ARB_occlusion_query vs
> GL_EXT_occlusion_query_boolean bits, at least if we want to support
> both. So yeah, perhaps getting the tests running on gles3 is OK for
> now?
Are you saying that for all of them are hairy? Or just some of them? I
don't think GLES3 occlusion queries are any more full-featured than
GL_EXT_occlusion_query_boolean allows for...
-ilia
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