[Piglit] [PATCH v3] arb_blend_func_extended: Test dual src blending without second color output
Danylo Piliaiev
danylo.piliaiev at gmail.com
Fri Nov 9 13:27:05 UTC 2018
Hi,
Since the fix for the underlying issue was pushed to Mesa in
eca4a6548d07bbbb02a7768edb397bad7b72cfc2
could this test be also pushed?
- Danil
On 7/9/18 11:54 AM, Danylo Piliaiev wrote:
> Using fragment shader without second color output should not hang gpu
> when dual source blending is enabled.
> It hanged Intel gen8+ GPUs when discarding fragments and depth test
> being enabled.
> There is also safeguard against lack of second color output in radeonsi.
>
> v2: by Ilia Mirkin
> - Set supports_gl_compat_version = 30
> - Moved drawing to piglit_display
> - Change drawing sequence to: clear red -> draw -> clear green
>
> v3: by Dylan Baker
> - Removed run_concurrent=False
>
> Signed-off-by: Danylo Piliaiev <danylo.piliaiev at globallogic.com>
> ---
> tests/opengl.py | 2 +
> .../execution/CMakeLists.gl.txt | 1 +
> .../execution/CMakeLists.gles3.txt | 1 +
> .../dual-src-blending-discard-without-src1.c | 126 ++++++++++++++++++
> 4 files changed, 130 insertions(+)
> create mode 100644 tests/spec/arb_blend_func_extended/execution/dual-src-blending-discard-without-src1.c
>
> diff --git a/tests/opengl.py b/tests/opengl.py
> index 02110ff86..1b088b75f 100644
> --- a/tests/opengl.py
> +++ b/tests/opengl.py
> @@ -4114,6 +4114,7 @@ with profile.test_list.group_manager(
> g(['arb_blend_func_extended-fbo-extended-blend'])
> g(['arb_blend_func_extended-fbo-extended-blend-explicit'])
> g(['arb_blend_func_extended-fbo-extended-blend-pattern'])
> + g(['arb_blend_func_extended-dual-src-blending-discard-without-src1'])
> g(['arb_blend_func_extended-blend-api_gles2'])
> g(['arb_blend_func_extended-builtins_gles2'])
> g(['arb_blend_func_extended-bindfragdataindexed-invalid-parameters_gles3'])
> @@ -4123,6 +4124,7 @@ with profile.test_list.group_manager(
> g(['arb_blend_func_extended-fbo-extended-blend-pattern_gles3'])
> g(['arb_blend_func_extended-fbo-extended-blend_gles3'])
> g(['arb_blend_func_extended-fbo-extended-blend-explicit_gles3'])
> + g(['arb_blend_func_extended-dual-src-blending-discard-without-src1_gles3'])
>
> with profile.test_list.group_manager(
> PiglitGLTest,
> diff --git a/tests/spec/arb_blend_func_extended/execution/CMakeLists.gl.txt b/tests/spec/arb_blend_func_extended/execution/CMakeLists.gl.txt
> index f48c352e1..09d45b72c 100644
> --- a/tests/spec/arb_blend_func_extended/execution/CMakeLists.gl.txt
> +++ b/tests/spec/arb_blend_func_extended/execution/CMakeLists.gl.txt
> @@ -12,4 +12,5 @@ link_libraries (
> piglit_add_executable (arb_blend_func_extended-fbo-extended-blend fbo-extended-blend.c)
> piglit_add_executable (arb_blend_func_extended-fbo-extended-blend-explicit fbo-extended-blend-explicit.c)
> piglit_add_executable (arb_blend_func_extended-fbo-extended-blend-pattern fbo-extended-blend-pattern.c)
> +piglit_add_executable (arb_blend_func_extended-dual-src-blending-discard-without-src1 dual-src-blending-discard-without-src1.c)
> # vim: ft=cmake:
> diff --git a/tests/spec/arb_blend_func_extended/execution/CMakeLists.gles3.txt b/tests/spec/arb_blend_func_extended/execution/CMakeLists.gles3.txt
> index a70e9fa5e..fd41622bd 100644
> --- a/tests/spec/arb_blend_func_extended/execution/CMakeLists.gles3.txt
> +++ b/tests/spec/arb_blend_func_extended/execution/CMakeLists.gles3.txt
> @@ -3,4 +3,5 @@ link_libraries(piglitutil_${piglit_target_api})
> piglit_add_executable (arb_blend_func_extended-fbo-extended-blend_${piglit_target_api} fbo-extended-blend.c)
> piglit_add_executable (arb_blend_func_extended-fbo-extended-blend-explicit_${piglit_target_api} fbo-extended-blend-explicit.c)
> piglit_add_executable (arb_blend_func_extended-fbo-extended-blend-pattern_${piglit_target_api} fbo-extended-blend-pattern.c)
> +piglit_add_executable (arb_blend_func_extended-dual-src-blending-discard-without-src1_${piglit_target_api} dual-src-blending-discard-without-src1.c)
> # vim: ft=cmake:
> diff --git a/tests/spec/arb_blend_func_extended/execution/dual-src-blending-discard-without-src1.c b/tests/spec/arb_blend_func_extended/execution/dual-src-blending-discard-without-src1.c
> new file mode 100644
> index 000000000..a0a45cd79
> --- /dev/null
> +++ b/tests/spec/arb_blend_func_extended/execution/dual-src-blending-discard-without-src1.c
> @@ -0,0 +1,126 @@
> +/* Copyright © 2018 Danylo Piliaiev
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * Drawing with dual source blending enabled while fragment shader
> + * doesn't write into src1 is undefined but it should not hang GPU.
> + * It hanged Intel gen8+ GPUs with depth test enabled.
> + *
> + * https://bugs.freedesktop.org/show_bug.cgi?id=107088
> + */
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +#ifdef PIGLIT_USE_OPENGL
> + config.supports_gl_compat_version = 30;
> +#else // PIGLIT_USE_OPENGLES3
> + config.supports_gl_es_version = 30;
> +#endif
> + config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DEPTH;
> + config.khr_no_error_support = PIGLIT_NO_ERRORS;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +#ifdef PIGLIT_USE_OPENGL
> +static const char *vs_text =
> + "#version 130\n"
> + "in vec4 vertex;\n"
> + "void main() { gl_Position = vertex; }\n"
> + ;
> +
> +static const char *fs_text =
> + "#version 130\n"
> + "void main() {\n"
> + " discard;\n"
> + "}\n"
> + ;
> +#else // PIGLIT_USE_OPENGLES3
> +static const char *vs_text =
> + "#version 300 es\n"
> + "in vec4 vertex;\n"
> + "void main() { gl_Position = vertex; }\n"
> + ;
> +
> +static const char *fs_text =
> + "#version 300 es\n"
> + "void main() {\n"
> + " discard;\n"
> + "}\n"
> + ;
> +#endif
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> + const float green[] = {0.0, 1.0, 0.0};
> +
> + glClearColor(1.0, 0.0, 0.0, 1.0);
> + glClearDepth(1.0);
> +
> + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
> +
> + piglit_draw_rect(0, 0, 1, 1);
> +
> + bool pass = piglit_check_gl_error(GL_NO_ERROR);
> +
> + glClearColor(0.0, 1.0, 0.0, 1.0);
> + glClear(GL_COLOR_BUFFER_BIT);
> +
> + pass = pass && piglit_check_gl_error(GL_NO_ERROR);
> + pass = pass && piglit_probe_pixel_rgb(1, 1, green);
> +
> + glFinish();
> +
> + piglit_present_results();
> +
> + return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +void piglit_init(int argc, char **argv)
> +{
> +#ifdef PIGLIT_USE_OPENGL
> + piglit_require_extension("GL_ARB_blend_func_extended");
> +#else // PIGLIT_USE_OPENGLES3
> + piglit_require_extension("GL_EXT_blend_func_extended");
> +#endif
> +
> + GLint max_dual_source;
> + glGetIntegerv(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, &max_dual_source);
> +
> + if (max_dual_source < 1) {
> + fprintf(stderr,
> + "ARB_blend_func_extended requires "
> + "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS >= 1. "
> + "Only got %d!\n",
> + max_dual_source);
> + piglit_report_result(PIGLIT_FAIL);
> + }
> +
> + GLuint prog = piglit_build_simple_program(vs_text, fs_text);
> + glUseProgram(prog);
> +
> + glEnable(GL_BLEND);
> + glBlendFuncSeparate(GL_ONE, GL_SRC1_COLOR, GL_ONE, GL_ZERO);
> +
> + glEnable(GL_DEPTH_TEST);
> +}
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