[Piglit] [PATCH 1/2] tests: Split out ASTC formats into a header

Tapani Pälli tapani.palli at intel.com
Wed Oct 3 14:43:03 UTC 2018


Hi;

I'm not really familiar with single color block ("void extent") encoding 
but the test looks good to me!

Series is:
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

On 10/3/18 2:39 AM, Nanley Chery wrote:
> This array will be reused in the next patch.
> ---
>   .../khr_texture_compression_astc/common.h     | 65 +++++++++++++++++++
>   .../khr_compressed_astc-basic.c               | 45 +------------
>   2 files changed, 66 insertions(+), 44 deletions(-)
>   create mode 100644 tests/spec/khr_texture_compression_astc/common.h
> 
> diff --git a/tests/spec/khr_texture_compression_astc/common.h b/tests/spec/khr_texture_compression_astc/common.h
> new file mode 100644
> index 000000000..eeab70f7e
> --- /dev/null
> +++ b/tests/spec/khr_texture_compression_astc/common.h
> @@ -0,0 +1,65 @@
> +/*
> + * Copyright © 2018 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +static const struct astc_fmt {
> +	/** The GLenum for the ASTC format. */
> +	GLenum fmt;
> +
> +	/** The block width. */
> +	int bw;
> +
> +	/** The block height. */
> +	int bh;
> +
> +	/** The number of bytes per block. */
> +	int bb;
> +} formats[] = {
> +	{GL_COMPRESSED_RGBA_ASTC_4x4_KHR          ,  4,  4, 16},
> +	{GL_COMPRESSED_RGBA_ASTC_5x4_KHR          ,  5,  4, 16},
> +	{GL_COMPRESSED_RGBA_ASTC_5x5_KHR          ,  5,  5, 16},
> +	{GL_COMPRESSED_RGBA_ASTC_6x5_KHR          ,  6,  5, 16},
> +	{GL_COMPRESSED_RGBA_ASTC_6x6_KHR          ,  6,  6, 16},
> +	{GL_COMPRESSED_RGBA_ASTC_8x5_KHR          ,  8,  5, 16},
> +	{GL_COMPRESSED_RGBA_ASTC_8x6_KHR          ,  8,  6, 16},
> +	{GL_COMPRESSED_RGBA_ASTC_8x8_KHR          ,  8,  8, 16},
> +	{GL_COMPRESSED_RGBA_ASTC_10x5_KHR         , 10,  5, 16},
> +	{GL_COMPRESSED_RGBA_ASTC_10x6_KHR         , 10,  6, 16},
> +	{GL_COMPRESSED_RGBA_ASTC_10x8_KHR         , 10,  8, 16},
> +	{GL_COMPRESSED_RGBA_ASTC_10x10_KHR        , 10, 10, 16},
> +	{GL_COMPRESSED_RGBA_ASTC_12x10_KHR        , 12, 10, 16},
> +	{GL_COMPRESSED_RGBA_ASTC_12x12_KHR        , 12, 12, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR  ,  4,  4, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR  ,  5,  4, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR  ,  5,  5, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR  ,  6,  5, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR  ,  6,  6, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR  ,  8,  5, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR  ,  8,  6, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR  ,  8,  8, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR , 10,  5, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR , 10,  6, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR , 10,  8, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, 10, 10, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, 12, 10, 16},
> +	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, 12, 12, 16}
> +};
> diff --git a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-basic.c b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-basic.c
> index dda8229f5..4f23e66f8 100644
> --- a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-basic.c
> +++ b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-basic.c
> @@ -22,6 +22,7 @@
>    */
>   
>   #include "piglit-util-gl.h"
> +#include "common.h"
>   
>   PIGLIT_GL_TEST_CONFIG_BEGIN
>   
> @@ -46,50 +47,6 @@ static const GLenum good_compressed_tex_3d_targets[] = {
>   	GL_TEXTURE_3D,
>   };
>   
> -static const struct astc_fmt {
> -	/** The GLenum for the ASTC format. */
> -	GLenum fmt;
> -
> -	/** The block width. */
> -	int bw;
> -
> -	/** The block height. */
> -	int bh;
> -
> -	/** The number of bytes per block. */
> -	int bb;
> -} formats[] = {
> -	{GL_COMPRESSED_RGBA_ASTC_4x4_KHR          ,  4,  4, 16},
> -	{GL_COMPRESSED_RGBA_ASTC_5x4_KHR          ,  5,  4, 16},
> -	{GL_COMPRESSED_RGBA_ASTC_5x5_KHR          ,  5,  5, 16},
> -	{GL_COMPRESSED_RGBA_ASTC_6x5_KHR          ,  6,  5, 16},
> -	{GL_COMPRESSED_RGBA_ASTC_6x6_KHR          ,  6,  6, 16},
> -	{GL_COMPRESSED_RGBA_ASTC_8x5_KHR          ,  8,  5, 16},
> -	{GL_COMPRESSED_RGBA_ASTC_8x6_KHR          ,  8,  6, 16},
> -	{GL_COMPRESSED_RGBA_ASTC_8x8_KHR          ,  8,  8, 16},
> -	{GL_COMPRESSED_RGBA_ASTC_10x5_KHR         , 10,  5, 16},
> -	{GL_COMPRESSED_RGBA_ASTC_10x6_KHR         , 10,  6, 16},
> -	{GL_COMPRESSED_RGBA_ASTC_10x8_KHR         , 10,  8, 16},
> -	{GL_COMPRESSED_RGBA_ASTC_10x10_KHR        , 10, 10, 16},
> -	{GL_COMPRESSED_RGBA_ASTC_12x10_KHR        , 12, 10, 16},
> -	{GL_COMPRESSED_RGBA_ASTC_12x12_KHR        , 12, 12, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR  ,  4,  4, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR  ,  5,  4, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR  ,  5,  5, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR  ,  6,  5, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR  ,  6,  6, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR  ,  8,  5, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR  ,  8,  6, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR  ,  8,  8, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR , 10,  5, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR , 10,  6, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR , 10,  8, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, 10, 10, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, 12, 10, 16},
> -	{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, 12, 12, 16}
> -};
> -
> -
>   #define REQUIRE_ERROR(expected_error) \
>   do { \
>   	if (!piglit_check_gl_error(expected_error)) \
> 


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