[Piglit] [PATCH piglit] idTech: fix extensions string list
Timothy Arceri
tarceri at itsqueeze.com
Sun Oct 7 22:04:00 UTC 2018
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
On 8/10/18 3:26 am, Eric Engestrom wrote:
> From: Eric Engestrom <eric at engestrom.ch>
>
> CID: 1439995
> Fixes: f787ad0b60869f969f02d "Add tests for GL_EXTENSION_STRING vs. old
> idTech2 / idTech3 games"
> Cc: Ian Romanick <ian.d.romanick at intel.com>
> Signed-off-by: Eric Engestrom <eric at engestrom.ch>
> ---
> tests/general/idtech-extension-strings.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/tests/general/idtech-extension-strings.c b/tests/general/idtech-extension-strings.c
> index 83eaed8ce36a21ee5ecc..194ee5e144f1d105acef 100644
> --- a/tests/general/idtech-extension-strings.c
> +++ b/tests/general/idtech-extension-strings.c
> @@ -79,7 +79,7 @@ const char *const q3demo_list[] = {
> const char *const star_trek_voyager_list[] = {
> "GL_S3_s3tc",
> "GL_EXT_texture_compression_s3tc",
> - "GL_EXT_texture_env_add"
> + "GL_EXT_texture_env_add",
> "GL_EXT_texture_filter_anisotropic",
> "GL_EXT_texture_edge_clamp",
> "GL_ARB_multitexture",
>
More information about the Piglit
mailing list