[Piglit] [PATCH 3/5] s3tc-teximage: port to gles2
Ilia Mirkin
imirkin at alum.mit.edu
Thu Oct 25 14:44:02 UTC 2018
On Wed, Oct 24, 2018 at 12:30 PM Erik Faye-Lund
<erik.faye-lund at collabora.com> wrote:
>
> This specification is also supported on gles2, so let's add support
> for gles2 to the test also.
> ---
> tests/texturing/CMakeLists.gles2.txt | 5 +++
> tests/texturing/s3tc-teximage.c | 48 ++++++++++++++++++++++++++++
> 2 files changed, 53 insertions(+)
> create mode 100644 tests/texturing/CMakeLists.gles2.txt
>
> diff --git a/tests/texturing/CMakeLists.gles2.txt b/tests/texturing/CMakeLists.gles2.txt
> new file mode 100644
> index 000000000..1ba3fcbf9
> --- /dev/null
> +++ b/tests/texturing/CMakeLists.gles2.txt
> @@ -0,0 +1,5 @@
> +link_libraries(piglitutil_${piglit_target_api})
> +
> +piglit_add_executable (s3tc-teximage s3tc-teximage.c)
Won't this just overwrite the GL binary? Normally these have a _es2
suffix to differentiate. (Same applies to your other patches.)
> +
> +# vim: ft=cmake:
> diff --git a/tests/texturing/s3tc-teximage.c b/tests/texturing/s3tc-teximage.c
> index a7225f6f0..1b65f6ce1 100644
> --- a/tests/texturing/s3tc-teximage.c
> +++ b/tests/texturing/s3tc-teximage.c
> @@ -36,7 +36,11 @@
>
> PIGLIT_GL_TEST_CONFIG_BEGIN
>
> +#ifdef PIGLIT_USE_OPENGL
> config.supports_gl_compat_version = 11;
> +#else // PIGLIT_USE_OPENGL_ES2
> + config.supports_gl_es_version = 20;
> +#endif
>
> config.window_width = 500;
> config.window_height = 600;
> @@ -52,12 +56,45 @@ const float green[4] = {0.0, 1.0, 0.0, 1.0};
> const float blue[4] = {0.0, 0.0, 1.0, 1.0};
> const float white[4] = {1.0, 1.0, 1.0, 1.0};
>
> +#ifdef PIGLIT_USE_OPENGL_ES2
> +
> +const char *vs_source =
> + "#version 100\n"
> + "attribute vec4 piglit_vertex;\n"
> + "attribute vec2 piglit_texcoord;\n"
> + "varying mediump vec2 tex_coord;\n"
> + "uniform mat4 proj;\n"
> + "\n"
> + "void main()\n"
> + "{\n"
> + " gl_Position = proj * piglit_vertex;\n"
> + " tex_coord = piglit_texcoord;\n"
> + "}\n";
> +
> +const char *fs_source =
> + "#version 100\n"
> + "varying mediump vec2 tex_coord;\n"
> + "uniform sampler2D tex;\n"
> + "\n"
> + "void main()\n"
> + "{\n"
> + " gl_FragColor = texture2D(tex, tex_coord);\n"
> + "}\n";
> +
> +#include "piglit-matrix.h"
> +
> +GLint tex_program;
> +
> +#endif
> +
> static void
> display_mipmaps(int start_x, int start_y)
> {
> int i;
>
> +#ifdef PIGLIT_USE_OPENGL
> glEnable(GL_TEXTURE_2D);
> +#endif
>
> /* Disply all the mipmap levels */
> for (i = SIZE; i > 0; i /= 2) {
> @@ -144,5 +181,16 @@ piglit_init(int argc, char **argv)
> {
> piglit_require_extension("GL_EXT_texture_compression_s3tc");
>
> +#ifdef PIGLIT_USE_OPENGL
> +
> piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
> +
> +#else // PIGLIT_USE_OPENGL_ES2
> +
> + tex_program = piglit_build_simple_program(vs_source, fs_source);
> + glUseProgram(tex_program);
> + GLint proj_loc = glGetUniformLocation(tex_program, "proj");
> + piglit_ortho_uniform(proj_loc, piglit_width, piglit_height);
> +
> +#endif
> }
> --
> 2.17.2
>
> _______________________________________________
> Piglit mailing list
> Piglit at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/piglit
More information about the Piglit
mailing list