[Piglit] [PATCH v2 7/6] texturing: run gles2 variants as well

Erik Faye-Lund erik.faye-lund at collabora.com
Fri Oct 26 15:34:18 UTC 2018

It's nice if these tests also run automatically, so let's add them to

Signed-off-by: Erik Faye-Lund <erik.faye-lund at collabora.com>
Yeah, so Ilia pointed out on IRC that it would be a good idea to hook
these up so they run automatically as well. So here's an additional
patch for that. If desired, I can squash these in with the patches that
ports the tests instead of having an additional patch in the end.

 tests/opengl.py | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/tests/opengl.py b/tests/opengl.py
index 54cfd04d5..c7b5aaf6e 100644
--- a/tests/opengl.py
+++ b/tests/opengl.py
@@ -3210,9 +3210,12 @@ with profile.test_list.group_manager(
     g(['arb_texture_compression-invalid-formats', 's3tc'], 'invalid formats')
     g(['gen-compressed-teximage'], run_concurrent=False)
+    g(['s3tc-errors_gles2'])
     g(['s3tc-teximage'], run_concurrent=False)
+    g(['s3tc-teximage_gles2'], run_concurrent=False)
     g(['s3tc-texsubimage'], run_concurrent=False)
+    g(['s3tc-texsubimage_gles2'], run_concurrent=False)
     g(['getteximage-targets', '2D', 'S3TC'])
     g(['getteximage-targets', '2D_ARRAY', 'S3TC'])
     g(['getteximage-targets', 'CUBE', 'S3TC'])

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