[Piglit] [PATCH v2 00/17] ARB_gl_spirv: v2 ubo/ssbo tests
Alejandro Piñeiro
apinheiro at igalia.com
Thu Sep 27 09:54:50 UTC 2018
Hi,
this is the second version of the ubo/ssbo tests for
ARB_gl_spirv. Differences compared with v1:
* Rebased against today master.
* Updated the pass checks on several tests. Instead of a silly
addition/substraction of the ubo/ssbo content, and check a
specific value, the value of the individual ubo/ssbo members are
checked.
* array-complex became even more complex. Specifically thinking on
testing some cases mentioned by Timothy feedback on the mesa-dev
series.
v1 announcement:
https://lists.freedesktop.org/archives/piglit/2018-September/025065.html
The series can be found on this branch:
https://github.com/Igalia/piglit/tree/arb_gl_spirv-series5-ubo-ssbo-v2
Alejandro Piñeiro (15):
shader_runner/spirv: log skip reason on ARB_gl_spirv extension check
shader_runner/spirv: check if test really includes spirv
shader_runner: add force_no_names mode
shader_runner: add support for glGetProgram queries
arb_gl_spirv: add GL_ACTIVE_UNIFORMS checks
arb_gl_spirv: add some simple ubo tests
arb_gl_spirv: add simple ubo tests with matrices
arb_gl_spirv: add complex ubo test with matrices
arb_gl_spirv: add a array of ubo test, with complex ubo content
arb_gl_spirv: add ubo matrix test with different matrix_stride
arb_gl_spirv: add ubo array test with different array_stride
arb_gl_spirv: add some simple ssbo tests
arb_gl_spirv: add simple ssbo tests with matrices
arb_gl_spirv: adding complex ssbo matrix test
arb_gl_spirv: add ssbo test using std140 and std430
Neil Roberts (2):
arb_gl_spirv: Add tests for UBOs with explicit offsets
arb_gl_spirv: Add a test for SSBOs with an unsized array
tests/shaders/shader_runner.c | 485 +++++++++++---
.../execution/ssbo/array-indirect.shader_test | 121 ++++
.../execution/ssbo/array-inside-ssbo.shader_test | 189 ++++++
.../ssbo/array-of-arrays-inside-ssbo.shader_test | 203 ++++++
.../arb_gl_spirv/execution/ssbo/array.shader_test | 173 +++++
.../execution/ssbo/matrix/column-major.shader_test | 188 ++++++
.../ssbo/matrix/column-vs-row.shader_test | 291 +++++++++
.../execution/ssbo/matrix/complex.shader_test | 702 +++++++++++++++++++++
.../ssbo/matrix/indirect-column-major.shader_test | 132 ++++
.../ssbo/matrix/indirect-row-major.shader_test | 132 ++++
.../execution/ssbo/matrix/row-major.shader_test | 194 ++++++
.../arb_gl_spirv/execution/ssbo/simple.shader_test | 138 ++++
.../ssbo/two-ssbo-different-layouts.shader_test | 372 +++++++++++
.../execution/ssbo/two-ssbo.shader_test | 151 +++++
.../execution/ssbo/two-stages.shader_test | 279 ++++++++
.../execution/ssbo/unsized-array.shader_test | 119 ++++
.../execution/ubo/array-complex.shader_test | 360 +++++++++++
.../array-different-array-stride-ubo.shader_test | 271 ++++++++
.../execution/ubo/array-indirect.shader_test | 108 ++++
.../execution/ubo/array-inside-ubo.shader_test | 154 +++++
.../ubo/array-of-arrays-inside-ubo.shader_test | 184 ++++++
.../arb_gl_spirv/execution/ubo/array.shader_test | 140 ++++
.../ubo/explicit-offset-nested-struct.shader_test | 81 +++
.../execution/ubo/explicit-offset.shader_test | 80 +++
.../execution/ubo/location-0-crash.shader_test | 93 +++
.../execution/ubo/matrix/column-major.shader_test | 176 ++++++
.../execution/ubo/matrix/column-vs-row.shader_test | 303 +++++++++
.../execution/ubo/matrix/complex.shader_test | 624 ++++++++++++++++++
.../ubo/matrix/different-matrix-stride.shader_test | 260 ++++++++
.../ubo/matrix/indirect-column-major.shader_test | 120 ++++
.../ubo/matrix/indirect-row-major.shader_test | 120 ++++
.../execution/ubo/matrix/row-major.shader_test | 175 +++++
.../arb_gl_spirv/execution/ubo/simple.shader_test | 131 ++++
.../execution/ubo/two-stages.shader_test | 276 ++++++++
.../execution/ubo/two-ubos.shader_test | 141 +++++
.../execution/uniform/array.shader_test | 2 +
.../execution/uniform/arrays-of-arrays.shader_test | 2 +
.../uniform/atomic-uint-aoa-cs.shader_test | 2 +
.../uniform/atomic-uint-aoa-fs.shader_test | 2 +
.../uniform/atomic-uint-array-cs.shader_test | 2 +
.../uniform/atomic-uint-array-fs.shader_test | 2 +
.../execution/uniform/atomic-uint-cs.shader_test | 2 +
.../execution/uniform/atomic-uint-fs.shader_runner | 1 +
...ic-uint-mixing-with-normal-uniforms.shader_test | 2 +
.../uniform/atomic-uint-several-slots.shader_test | 2 +
.../execution/uniform/embedded-structs.shader_test | 2 +
.../uniform/index-matches-location.shader_test | 2 +
.../uniform/initializer-complex.shader_test | 2 +
.../uniform/initializer-dvec4.shader_test | 3 +
.../uniform/initializer-mat4x3.shader_test | 4 +
.../execution/uniform/initializer.shader_test | 2 +
.../uniform/nonsequential-locations.shader_test | 2 +
.../uniform/sampler2d-binding-array.shader_test | 2 +
.../uniform/sampler2d-binding.shader_test | 2 +
.../sampler2d-nonconst-nested-array.shader_test | 2 +
.../execution/uniform/sampler2d-struct.shader_test | 2 +
.../execution/uniform/sampler2d.shader_test | 2 +
.../uniform/simple-without-names.shader_test | 2 +
.../execution/uniform/simple.shader_test | 2 +
.../execution/uniform/struct-array.shader_test | 2 +
.../execution/uniform/struct.shader_test | 2 +
.../execution/uniform/two-uniforms.shader_test | 2 +
.../linker/ubo/two-stages-wrong1.shader_test | 190 ++++++
.../linker/ubo/two-stages-wrong2.shader_test | 185 ++++++
64 files changed, 8005 insertions(+), 92 deletions(-)
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/array-indirect.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/array-inside-ssbo.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/array-of-arrays-inside-ssbo.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/array.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/matrix/column-major.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/matrix/column-vs-row.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/matrix/complex.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/matrix/indirect-column-major.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/matrix/indirect-row-major.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/matrix/row-major.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/simple.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/two-ssbo-different-layouts.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/two-ssbo.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/two-stages.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/unsized-array.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/array-complex.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/array-different-array-stride-ubo.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/array-indirect.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/array-inside-ubo.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/array-of-arrays-inside-ubo.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/array.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/explicit-offset-nested-struct.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/explicit-offset.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/location-0-crash.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/column-major.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/column-vs-row.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/complex.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/different-matrix-stride.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/indirect-column-major.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/indirect-row-major.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/row-major.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/simple.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/two-stages.shader_test
create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/two-ubos.shader_test
create mode 100644 tests/spec/arb_gl_spirv/linker/ubo/two-stages-wrong1.shader_test
create mode 100644 tests/spec/arb_gl_spirv/linker/ubo/two-stages-wrong2.shader_test
--
2.14.1
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