[Piglit] [PATCH 0/2] shader_runner: fix gles3 glMapBuffer workaround
Tapani Pälli
tapani.palli at intel.com
Thu Apr 11 13:25:32 UTC 2019
Verified access bitfield values from spec, series:
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
On 4/11/19 12:14 PM, Alejandro Piñeiro wrote:
> Alejandro Piñeiro (2):
> shader_runner: fix error checking on MapBuffer gles workaround
> shader_runner: get proper access bitfield when calling MapBufferRange
>
> .../shaders/shader_runner_gles_workarounds.h | 21 ++++++++++++++++---
> 1 file changed, 18 insertions(+), 3 deletions(-)
>
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