[Piglit] [PATCH 0/2] shader_runner: fix gles3 glMapBuffer workaround

Tapani Pälli tapani.palli at intel.com
Thu Apr 11 13:25:32 UTC 2019


Verified access bitfield values from spec, series:

Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

On 4/11/19 12:14 PM, Alejandro Piñeiro wrote:
> Alejandro Piñeiro (2):
>    shader_runner: fix error checking on MapBuffer gles workaround
>    shader_runner: get proper access bitfield when calling MapBufferRange
> 
>   .../shaders/shader_runner_gles_workarounds.h  | 21 ++++++++++++++++---
>   1 file changed, 18 insertions(+), 3 deletions(-)
> 


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