[Piglit] [PATCH v2] primitive-restart: extend the test to catch regressions of bug-109451
andrey simiklit
asimiklit.work at gmail.com
Mon Feb 18 14:04:20 UTC 2019
I added the link.
Thanks a lot for review)
On Mon, Feb 18, 2019 at 4:00 PM <asimiklit.work at gmail.com> wrote:
> From: Andrii Simiklit <andrii.simiklit at globallogic.com>
>
> Looks like this test should be able to catch this kind of the regressions
> os I add it here.
> This test should draw green rectangle if everything is ok.
> But in case of bug which makes us unable to disable
> the primitive restart option it should draw just one triangle.
>
> The solution was suggested.
>
> v2: Added the link to the bug in the comment of the new function
> ( Lionel Landwerlin <lionel.g.landwerlin at intel.com> )
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109451
> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
> Signed-off-by: Andrii Simiklit <andrii.simiklit at globallogic.com>
> ---
> tests/general/primitive-restart.c | 73 +++++++++++++++++++++++++++++++
> 1 file changed, 73 insertions(+)
>
> diff --git a/tests/general/primitive-restart.c
> b/tests/general/primitive-restart.c
> index 4219a6c5b..941540451 100644
> --- a/tests/general/primitive-restart.c
> +++ b/tests/general/primitive-restart.c
> @@ -75,6 +75,11 @@ static bool Have_31;
> static bool TestGL31;
>
>
> +static void
> +enable_restart(GLuint restart_index);
> +static void
> +disable_restart(void);
> +
> static bool
> check_rendering(void)
> {
> @@ -184,6 +189,72 @@ test_begin_end(GLenum primMode)
> return pass;
> }
>
> +static void
> +write_vec2_value(GLfloat * verts, GLuint vidx, GLfloat x, GLfloat y)
> +{
> + verts[(vidx * 2) + 0] = x;
> + verts[(vidx * 2) + 1] = y;
> +}
> +/* This test should draw green rectangle if everything is ok.
> + * But in case of bug which makes us unable to disable
> + * the primitive restart option it should draw just one triangle.
> + * Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109451
> + */
> +static bool
> +test_shared_ib_restart()
> +{
> + bool pass = true;
> + GLfloat verts[256 * 2];
> + memset(&verts, 0, sizeof(verts));
> + //left-bottom
> + write_vec2_value(verts, 0, 0.0f, 0.0f);
> + //right-bottom
> + write_vec2_value(verts, 1, piglit_width, 0.0f);
> + //left-top
> + write_vec2_value(verts, 2, 0.0f, piglit_height);
> + //right-top
> + write_vec2_value(verts, 255, piglit_width, piglit_height);
> +
> + const GLubyte indices[] = { 0, 1, 2, 255, 0 };
> + const GLfloat expected[3] = { 0.0f, 1.0f, 0.0f };
> + GLuint vbo1, vbo2;
> +
> + piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
> +
> + glClear(GL_COLOR_BUFFER_BIT);
> +
> + glColor4fv(green);
> +
> + glGenBuffers(1, &vbo1);
> + glBindBuffer(GL_ARRAY_BUFFER, vbo1);
> + glBufferData(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_DYNAMIC_DRAW);
> + glVertexPointer(2, GL_FLOAT, 0, (void *)0);
> +
> + glGenBuffers(1, &vbo2);
> + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vbo2);
> + glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices,
> GL_STATIC_DRAW);
> + glEnableClientState(GL_VERTEX_ARRAY);
> +
> + //We should draw something with an enabled restart option to check that
> + //it could be correctly disabled
> + enable_restart(0xff);
> + glDrawElements(GL_LINE_STRIP, ARRAY_SIZE(indices), GL_UNSIGNED_BYTE,
> (void*)0);
> + disable_restart();
> +
> + //Draw full screen rectangle
> + glDrawElements(GL_TRIANGLE_STRIP, ARRAY_SIZE(indices) - 1,
> GL_UNSIGNED_BYTE, (void*)0);
> +
> + glDisableClientState(GL_VERTEX_ARRAY);
> + glBindBuffer(GL_ARRAY_BUFFER, 0);
> + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
> + glDeleteBuffers(1, &vbo1);
> + glDeleteBuffers(1, &vbo2);
> + glFinish();
> + pass = (piglit_probe_rect_rgb(0, 0, piglit_width, piglit_height,
> expected) != 0) && pass;
> + piglit_present_results();
> + return pass;
> +}
> +
>
> static void
> enable_restart(GLuint restart_index)
> @@ -503,6 +574,7 @@ primitive_restart_test(VBO_CFG vbo_cfg)
>
> if (Have_NV) {
> TestGL31 = false;
> + pass = test_shared_ib_restart() && pass;
> pass = test_begin_end(GL_TRIANGLE_STRIP) && pass;
> pass = test_begin_end(GL_LINE_STRIP) && pass;
> pass = test_draw_elements(vbo_cfg, GL_TRIANGLE_STRIP,
> GL_UNSIGNED_BYTE) && pass;
> @@ -521,6 +593,7 @@ primitive_restart_test(VBO_CFG vbo_cfg)
>
> if (Have_31) {
> TestGL31 = true;
> + pass = test_shared_ib_restart() && pass;
> pass = test_draw_elements(vbo_cfg, GL_TRIANGLE_STRIP,
> GL_UNSIGNED_BYTE) && pass;
> pass = test_draw_elements(vbo_cfg, GL_TRIANGLE_STRIP,
> GL_UNSIGNED_SHORT) && pass;
> pass = test_draw_elements(vbo_cfg, GL_TRIANGLE_STRIP,
> GL_UNSIGNED_INT) && pass;
> --
> 2.17.1
>
>
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