[Piglit] [PATCH 44/63] arb_gl_spirv: Add test equivalent to CS basic-ssbo
Alejandro PiƱeiro
apinheiro at igalia.com
Sat Feb 23 23:45:32 UTC 2019
From: Arcady Goldmints-Orlov <agoldmints at igalia.com>
The difference with
arb_compute_shader/execution/basic-ssbo.shader_test is that we
explicitly assign a binding to the SSBO. Without a binding number
specified, glslang implicitly assigns a binding number of 1 to the
SSBO, while Mesa assigns a binding number of 0. To ensure the test
runs consistently in both cases, assign the binding explicitly.
---
.../execution/cs-basic-ssbo.shader_test | 82 +++++++++++++++++++
1 file changed, 82 insertions(+)
create mode 100644 tests/spec/arb_gl_spirv/execution/cs-basic-ssbo.shader_test
diff --git a/tests/spec/arb_gl_spirv/execution/cs-basic-ssbo.shader_test b/tests/spec/arb_gl_spirv/execution/cs-basic-ssbo.shader_test
new file mode 100644
index 000000000..2f286f3f6
--- /dev/null
+++ b/tests/spec/arb_gl_spirv/execution/cs-basic-ssbo.shader_test
@@ -0,0 +1,82 @@
+# This is copied from arb_compute_shader/execution/basic-ssbo.shader_test
+#
+# The difference is that we explicitly assign a binding to the SSBO.
+# Without a binding number specified, glslang implicitly assigns a
+# binding number of 1 to the SSBO, while Mesa assigns a binding number
+# of 0. To ensure the test runs consistently in both cases, assign the
+# binding explicitly.
+
+[require]
+GLSL >= 3.30
+GL_ARB_compute_shader
+GL_ARB_shader_storage_buffer_object
+GL_ARB_shader_atomic_counters
+
+[compute shader]
+#version 330
+#extension GL_ARB_compute_shader: enable
+#extension GL_ARB_shader_storage_buffer_object: require
+#extension GL_ARB_shader_atomic_counters: require
+
+#define SIZE 256u
+
+layout(local_size_x = SIZE) in;
+
+layout(binding = 0) uniform atomic_uint counter;
+
+layout(std430, binding = 0)
+buffer SSBO {
+ uint u[SIZE];
+};
+
+uniform uint mode;
+
+void main()
+{
+ uint index = gl_LocalInvocationIndex;
+
+ switch (mode) {
+ case 0u:
+ u[index] = SIZE;
+ break;
+ case 1u:
+ u[index] = index;
+ break;
+ case 2u:
+ if (u[index] == SIZE)
+ atomicCounterIncrement(counter);
+ break;
+ case 3u:
+ if (u[index] == index)
+ atomicCounterIncrement(counter);
+ break;
+ }
+}
+
+[test]
+atomic counters 1
+ssbo 0 1024
+
+uniform uint mode 0
+compute 1 1 1
+probe atomic counter 0 == 0
+
+uniform uint mode 3
+compute 1 1 1
+probe atomic counter 0 == 0
+
+uniform uint mode 2
+compute 1 1 1
+probe atomic counter 0 == 256
+
+uniform uint mode 1
+compute 1 1 1
+probe atomic counter 0 == 256
+
+uniform uint mode 2
+compute 1 1 1
+probe atomic counter 0 == 256
+
+uniform uint mode 3
+compute 1 1 1
+probe atomic counter 0 == 512
--
2.19.1
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