[Piglit] [PATCH v2 2/2] test: fix resource leaking for depthstencil-render-miplevels
Sergii Romantsov
sergii.romantsov at gmail.com
Mon Jan 14 10:51:35 UTC 2019
Usage test 'depthstencil-render-miplevels 200 s=z24_s8' causes
memory leaks.
Fixed: memory allocation/deallocation is controlled more carefully.
CC: Eric Anholt <eric at anholt.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108819
Fixes: 7a0e61d7792f (depthstencil-render-miplevels: Present the results in non-auto mode.)
Signed-off-by: Sergii Romantsov <sergii.romantsov at globallogic.com>
---
tests/texturing/depthstencil-render-miplevels.cpp | 52 ++++++++++++++++++++---
1 file changed, 45 insertions(+), 7 deletions(-)
diff --git a/tests/texturing/depthstencil-render-miplevels.cpp b/tests/texturing/depthstencil-render-miplevels.cpp
index 9d4b42d..b9881d4 100644
--- a/tests/texturing/depthstencil-render-miplevels.cpp
+++ b/tests/texturing/depthstencil-render-miplevels.cpp
@@ -109,9 +109,40 @@ bool attach_together = false;
bool attach_stencil_first = false;
GLenum depth_format;
int miplevel0_size;
-int max_miplevel;
-float **depth_miplevel_data;
-uint8_t **stencil_miplevel_data;
+int max_miplevel = 0;
+float **depth_miplevel_data = NULL;
+uint8_t **stencil_miplevel_data = NULL;
+
+static void
+init_buffers()
+{
+ if (!depth_miplevel_data)
+ depth_miplevel_data = (float **)calloc(max_miplevel + 1, sizeof(float *));
+ if (!stencil_miplevel_data)
+ stencil_miplevel_data = (uint8_t **)calloc(max_miplevel + 1,
+ sizeof(uint8_t *));
+}
+
+static void
+deinit_buffers()
+{
+ if (depth_miplevel_data)
+ {
+ for (int i = 0; i <= max_miplevel; ++i)
+ if (depth_miplevel_data[i])
+ free(depth_miplevel_data[i]);
+ free(depth_miplevel_data);
+ depth_miplevel_data = NULL;
+ }
+ if (stencil_miplevel_data)
+ {
+ for (int i = 0; i <= max_miplevel; ++i)
+ if (stencil_miplevel_data[i])
+ free(stencil_miplevel_data[i]);
+ free(stencil_miplevel_data);
+ stencil_miplevel_data = NULL;
+ }
+}
/**
* Check if the given depth/stencil/rgba texture internal format is supported.
@@ -222,9 +253,11 @@ set_up_framebuffer_for_miplevel(int level)
GLenum status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
if (status == GL_FRAMEBUFFER_UNSUPPORTED && level == 0) {
printf("This buffer combination is unsupported\n");
+ deinit_buffers();
piglit_report_result(PIGLIT_SKIP);
} else if (status != GL_FRAMEBUFFER_COMPLETE) {
printf("FBO incomplete at miplevel %d\n", level);
+ deinit_buffers();
piglit_report_result(PIGLIT_FAIL);
}
}
@@ -360,10 +393,6 @@ piglit_init(int argc, char **argv)
piglit_require_extension("GL_ARB_depth_texture");
piglit_require_extension("GL_ARB_texture_non_power_of_two");
- depth_miplevel_data = (float **)calloc(max_miplevel + 1, sizeof(float *));
- stencil_miplevel_data = (uint8_t **)calloc(max_miplevel + 1,
- sizeof(uint8_t *));
-
/* argv[2]: buffer combination */
if (strcmp(argv[2], "s=z24_s8") == 0) {
attach_stencil = true;
@@ -510,7 +539,10 @@ render_results_to_screen()
GL_RED, GL_FLOAT,
depth_miplevel_data[level]);
if (!piglit_check_gl_error(GL_NO_ERROR))
+ {
+ deinit_buffers();
piglit_report_result(PIGLIT_FAIL);
+ }
}
render_tex_to_screen(tex, 0, 1);
@@ -527,7 +559,10 @@ render_results_to_screen()
GL_RED, GL_UNSIGNED_BYTE,
stencil_miplevel_data[level]);
if (!piglit_check_gl_error(GL_NO_ERROR))
+ {
+ deinit_buffers();
piglit_report_result(PIGLIT_FAIL);
+ }
}
render_tex_to_screen(tex, miplevel0_size + 10, 1);
@@ -572,6 +607,8 @@ piglit_display()
set_up_framebuffer_for_miplevel(level);
populate_miplevel(level);
}
+
+ init_buffers();
for (int level = 0; level <= max_miplevel; ++level) {
set_up_framebuffer_for_miplevel(level);
pass = test_miplevel(level) && pass;
@@ -579,6 +616,7 @@ piglit_display()
if (!piglit_automatic)
render_results_to_screen();
+ deinit_buffers();
return pass ? PIGLIT_PASS : PIGLIT_FAIL;
}
--
2.7.4
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