[Piglit] [PATCH] arb_texture_buffer_range: Fix buffer alignment in ranges-2 test

Anthony Pesch apesch at nvidia.com
Mon Jun 3 16:30:49 UTC 2019


Opened https://gitlab.freedesktop.org/mesa/piglit/merge_requests/73.

  - Anthony

On 5/31/19 4:39 AM, Pelloux-prayer, Pierre-eric wrote:
> I can push it but can you first resend your patch using git send-mail because git am doesn't recognize the format of this one.
> 
> (or you can open a merge request on gitlab if you prefer)
> 
> Thanks!
> 
> Pierre-Eric
> 
> ________________________________________
> From: Anthony Pesch <apesch at nvidia.com>
> Sent: Friday, May 24, 2019 8:51 PM
> To: Pelloux-prayer, Pierre-eric; Pierre-Eric Pelloux-Prayer; Anthony Pesch; piglit at lists.freedesktop.org
> Subject: Re: [Piglit] [PATCH] arb_texture_buffer_range: Fix buffer alignment in ranges-2 test
> 
> I think I should have noted, I don't have commit access.
> 
> Would someone mind pushing this on my behalf?
> 
>    - Anthony
> 
> On 5/24/19 2:49 PM, Pelloux-prayer, Pierre-eric wrote:
>> Looks good to me, thanks.
>>
>> Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer at amd.com>
>>
>>
>> ________________________________________
>> From: Piglit <piglit-bounces at lists.freedesktop.org> on behalf of Anthony Pesch <apesch at nvidia.com>
>> Sent: Friday, May 24, 2019 8:21 PM
>> To: Pierre-Eric Pelloux-Prayer; Anthony Pesch; piglit at lists.freedesktop.org
>> Subject: Re: [Piglit] [PATCH] arb_texture_buffer_range: Fix buffer alignment in ranges-2 test
>>
>> [CAUTION: External Email]
>>
>> Hi Pierre,
>>
>> Thanks!
>>
>> I've modifed the patch to cast data, and added an additional check to
>> ensure unaligned offsets produce INVALID_VALUE. I'm not sure how to use
>> git send-mail to update a review, so I've just inlined the updated patch
>> here and attached it as well.
>>
>>     - Anthony
>>
>>
>> commit 770effba655f97be229e13f894884f0e4c3e604a
>> Author: Anthony Pesch <apesch at nvidia.com>
>> Date:   Thu Apr 11 12:37:07 2019 -0400
>>
>>        arb_texture_buffer_range: Fix buffer alignment in ranges-2 test
>>
>>        The ranges-2 test was failing due to glTexBufferRange returning
>> GL_INVALID_VALUE
>>        when the offset parameter wasn't GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT
>> byte aligned.
>>
>>        From the OpenGL 4.6 Core spec:
>>
>>        An INVALID_VALUE error is generated if offset is not an integer
>> multiple of the
>>        value of TEXTURE_BUFFER_OFFSET_ALIGNMENT.
>>
>> diff --git a/tests/spec/arb_texture_buffer_range/ranges-2.c
>> b/tests/spec/arb_texture_buffer_range/ranges-2.c
>> index 3477e4b52..83a009875 100644
>> --- a/tests/spec/arb_texture_buffer_range/ranges-2.c
>> +++ b/tests/spec/arb_texture_buffer_range/ranges-2.c
>> @@ -91,22 +91,29 @@ float data[] = {
>>           0, 0,           0.5, 0,
>>     };
>>
>> +int aligned_size = 0;
>> +int chunk_size = 24 * sizeof(float);
>> +int num_chunks = 4;
>> +
>>     enum piglit_result
>>     piglit_display(void) {
>>           int i;
>> -       int chunk_size = 24 * sizeof(float);
>>           bool pass = true;
>>
>>           glClearColor(0.2, 0.2, 0.2, 0.2);
>>           glClear(GL_COLOR_BUFFER_BIT);
>>
>> -       for (i = 0; i < sizeof(data) / chunk_size; i++) {
>> +       /* verify unaligned offsets produce an error */
>> +       glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA32F, tbo, aligned_size - 1, 1);
>> +       pass &= glGetError() == GL_INVALID_VALUE;
>> +
>> +       for (i = 0; i < num_chunks; i++) {
>>                   glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA32F,
>> -                                tbo, i * chunk_size, chunk_size);
>> +                                tbo, i * aligned_size, chunk_size);
>>                   glDrawArrays(GL_TRIANGLES, 0, 6);
>>           }
>>
>> -       for (i = 0; i < sizeof(data) / chunk_size; i++) {
>> +       for (i = 0; i < num_chunks; i++) {
>>                   float c[4] = {
>>                           data[i * 24 + 2],
>>                           data[i * 24 + 3],
>> @@ -114,7 +121,7 @@ piglit_display(void) {
>>                           1
>>                   };
>>
>> -               pass = piglit_probe_rect_rgba(
>> +               pass &= piglit_probe_rect_rgba(
>>                           piglit_width * 0.5 * (1 + data[i * 24 + 0]),
>>                           piglit_height * 0.5 * (1 + data[i * 24 + 1]),
>>                           piglit_width/2,
>> @@ -128,8 +135,14 @@ piglit_display(void) {
>>
>>     void
>>     piglit_init(int argc, char **argv) {
>> +       GLint align, i;
>> +       uint8_t *chunk;
>> +
>>           piglit_require_extension("GL_ARB_texture_buffer_range");
>>
>> +       glGetIntegerv(GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, &align);
>> +       aligned_size = chunk_size % align == 0 ? chunk_size : align;
>> +
>>           prog = piglit_build_simple_program(vs_source, fs_source);
>>           glUseProgram(prog);
>>
>> @@ -138,7 +151,12 @@ piglit_init(int argc, char **argv) {
>>
>>           glGenBuffers(1, &tbo);
>>           glBindBuffer(GL_ARRAY_BUFFER, tbo);
>> -       glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
>> +       glBufferData(GL_ARRAY_BUFFER, aligned_size * num_chunks, NULL,
>> GL_STATIC_DRAW);
>> +
>> +       for (i = 0, chunk = (uint8_t *)data; i < num_chunks; i++) {
>> +               glBufferSubData(GL_ARRAY_BUFFER, aligned_size * i, chunk_size, chunk);
>> +               chunk += chunk_size;
>> +       }
>>
>>           glGenTextures(1, &tex);
>>           glBindTexture(GL_TEXTURE_BUFFER, tex);
>>
>>
>> On 5/17/19 6:04 AM, Pierre-Eric Pelloux-Prayer wrote:
>>> Hi,
>>>
>>> The patch looks good, except ranges-2.c now cause a compiler warning:
>>>
>>> tests/spec/arb_texture_buffer_range/ranges-2.c:152:20: warning: assignment to ‘uint8_t *’ {aka ‘unsigned char *’} from incompatible pointer type ‘float *’ [-Wincompatible-pointer-types]
>>>      for (i = 0, chunk = data; i < num_chunks; i++) {
>>>
>>> Another suggestion: it could be interesting to verify that INVALID_VALUE is generated when the alignment constraint is not respected.
>>>
>>> Thanks,
>>>
>>> Pierre-Eric
>>>
>>>
>>>
>>>
>>> On 09/05/2019 20:41, Anthony Pesch wrote:
>>>> Pinging to see if anyone has the time to review.
>>>>
>>>>     - Anthony
>>>>
>>>> On 4/15/19 4:24 PM, Anthony Pesch wrote:
>>>>> From: Anthony Pesch <apesch at nvidia.com>
>>>>>
>>>>> The ranges-2 test was failing due to glTexBufferRange returning GL_INVALID_VALUE
>>>>> when the offset parameter wasn't GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT byte aligned.
>>>>>
>>>>>     From the OpenGL 4.6 Core spec:
>>>>>
>>>>> An INVALID_VALUE error is generated if offset is not an integer multiple of the
>>>>> value of TEXTURE_BUFFER_OFFSET_ALIGNMENT.
>>>>> ---
>>>>>      .../spec/arb_texture_buffer_range/ranges-2.c  | 24 +++++++++++++++----
>>>>>      1 file changed, 19 insertions(+), 5 deletions(-)
>>>>>
>>>>> diff --git a/tests/spec/arb_texture_buffer_range/ranges-2.c b/tests/spec/arb_texture_buffer_range/ranges-2.c
>>>>> index 3477e4b52..b9cd543b0 100644
>>>>> --- a/tests/spec/arb_texture_buffer_range/ranges-2.c
>>>>> +++ b/tests/spec/arb_texture_buffer_range/ranges-2.c
>>>>> @@ -91,22 +91,25 @@ float data[] = {
>>>>>          0, 0,        0.5, 0,
>>>>>      };
>>>>>      +int aligned_size = 0;
>>>>> +int chunk_size = 24 * sizeof(float);
>>>>> +int num_chunks = 4;
>>>>> +
>>>>>      enum piglit_result
>>>>>      piglit_display(void) {
>>>>>          int i;
>>>>> -    int chunk_size = 24 * sizeof(float);
>>>>>          bool pass = true;
>>>>>            glClearColor(0.2, 0.2, 0.2, 0.2);
>>>>>          glClear(GL_COLOR_BUFFER_BIT);
>>>>>      -    for (i = 0; i < sizeof(data) / chunk_size; i++) {
>>>>> +    for (i = 0; i < num_chunks; i++) {
>>>>>              glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA32F,
>>>>> -                 tbo, i * chunk_size, chunk_size);
>>>>> +                 tbo, i * aligned_size, chunk_size);
>>>>>              glDrawArrays(GL_TRIANGLES, 0, 6);
>>>>>          }
>>>>>      -    for (i = 0; i < sizeof(data) / chunk_size; i++) {
>>>>> +    for (i = 0; i < num_chunks; i++) {
>>>>>              float c[4] = {
>>>>>                  data[i * 24 + 2],
>>>>>                  data[i * 24 + 3],
>>>>> @@ -128,8 +131,14 @@ piglit_display(void) {
>>>>>        void
>>>>>      piglit_init(int argc, char **argv) {
>>>>> +    GLint align, i;
>>>>> +    uint8_t *chunk;
>>>>> +
>>>>>          piglit_require_extension("GL_ARB_texture_buffer_range");
>>>>>      +    glGetIntegerv(GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, &align);
>>>>> +    aligned_size = chunk_size % align == 0 ? chunk_size : align;
>>>>> +
>>>>>          prog = piglit_build_simple_program(vs_source, fs_source);
>>>>>          glUseProgram(prog);
>>>>>      @@ -138,7 +147,12 @@ piglit_init(int argc, char **argv) {
>>>>>            glGenBuffers(1, &tbo);
>>>>>          glBindBuffer(GL_ARRAY_BUFFER, tbo);
>>>>> -    glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
>>>>> +    glBufferData(GL_ARRAY_BUFFER, aligned_size * num_chunks, NULL, GL_STATIC_DRAW);
>>>>> +
>>>>> +    for (i = 0, chunk = data; i < num_chunks; i++) {
>>>>> +        glBufferSubData(GL_ARRAY_BUFFER, aligned_size * i, chunk_size, chunk);
>>>>> +        chunk += chunk_size;
>>>>> +    }
>>>>>            glGenTextures(1, &tex);
>>>>>          glBindTexture(GL_TEXTURE_BUFFER, tex);
>>>>>
>>>> _______________________________________________
>>>> Piglit mailing list
>>>> Piglit at lists.freedesktop.org
>>>> https://lists.freedesktop.org/mailman/listinfo/piglit


More information about the Piglit mailing list