<div dir="ltr">Is this fix alright now? If so, can anyone push please?<div><br></div><div>Regards,</div><div>Sandra</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Sep 20, 2017 at 4:22 PM, Sandra Koroniewska <span dir="ltr"><<a href="mailto:sandra.koroniewska@gmail.com" target="_blank">sandra.koroniewska@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span class="">This fixes<br>
spec/gl-3.2/minmax.c and spec/gl-3.3/minmax.c on Windows Intel driver.<br>
---<br>
 tests/spec/gl-3.2/minmax.c | 2 +-<br>
 tests/spec/gl-3.3/minmax.c | 2 +-<br>
 2 files changed, 2 insertions(+), 2 deletions(-)<br>
<br>
diff --git a/tests/spec/gl-3.2/minmax.c b/tests/spec/gl-3.2/minmax.c<br>
</span>index e44246f3e..f50ca785f 100644<br>
<span class="">--- a/tests/spec/gl-3.2/minmax.c<br>
+++ b/tests/spec/gl-3.2/minmax.c<br>
@@ -163,7 +163,7 @@ piglit_init(int argc, char **argv)<br>
        piglit_test_min_int(GL_MAX_<wbr>COLOR_TEXTURE_SAMPLES, 1);<br>
        piglit_test_min_int(GL_MAX_<wbr>DEPTH_TEXTURE_SAMPLES, 1);<br>
        piglit_test_min_int(GL_MAX_<wbr>INTEGER_SAMPLES, 1);<br>
-       piglit_test_min_int(GL_MAX_<wbr>SERVER_WAIT_TIMEOUT, 0);<br>
</span>+       piglit_test_min_uint64(GL_MAX_<wbr>SERVER_WAIT_TIMEOUT, 0);<br>
<span class=""><br>
        piglit_test_min_int(GL_MAX_<wbr>DRAW_BUFFERS, 8);<br>
        piglit_test_min_int(GL_SAMPLE_<wbr>BUFFERS, 0);<br>
diff --git a/tests/spec/gl-3.3/minmax.c b/tests/spec/gl-3.3/minmax.c<br>
</span>index 2eae411b5..67668da5d 100644<br>
<span class="">--- a/tests/spec/gl-3.3/minmax.c<br>
+++ b/tests/spec/gl-3.3/minmax.c<br>
@@ -141,7 +141,7 @@ piglit_init(int argc, char **argv)<br>
        piglit_test_min_int(GL_MAX_<wbr>COLOR_TEXTURE_SAMPLES, 1);<br>
        piglit_test_min_int(GL_MAX_<wbr>DEPTH_TEXTURE_SAMPLES, 1);<br>
        piglit_test_min_int(GL_MAX_<wbr>INTEGER_SAMPLES, 1);<br>
-       piglit_test_min_int(GL_MAX_<wbr>SERVER_WAIT_TIMEOUT, 0);<br>
</span>+       piglit_test_min_uint64(GL_MAX_<wbr>SERVER_WAIT_TIMEOUT, 0);<br>
<div class="HOEnZb"><div class="h5"><br>
        piglit_test_min_int(GL_MAX_<wbr>DRAW_BUFFERS, 8);<br>
        piglit_test_min_int(GL_MAX_<wbr>DUAL_SOURCE_DRAW_BUFFERS, 1);<br>
--<br>
2.11.0.windows.1<br>
<br>
</div></div></blockquote></div><br></div>