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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - shader-db crashes when running piglit shaders"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106052#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - shader-db crashes when running piglit shaders"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106052">bug 106052</a>
from <span class="vcard"><a class="email" href="mailto:ben@besd.de" title="ben@besd.de <ben@besd.de>"> <span class="fn">ben@besd.de</span></a>
</span></b>
<pre>Hi Timothy thanks for looking into this.
If you remember from
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II"
href="show_bug.cgi?id=105807#c8">https://bugs.freedesktop.org/show_bug.cgi?id=105807#c8</a>
this kind of thing also happens with "real world" shaders so I dont think this
is piglit specific, rather that the piglit shaders in question expose a flaw in
mesa.</pre>
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