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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - shader-db crashes when running piglit shaders"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106052#c27">Comment # 27</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - shader-db crashes when running piglit shaders"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106052">bug 106052</a>
from <span class="vcard"><a class="email" href="mailto:ben@besd.de" title="ben@besd.de <ben@besd.de>"> <span class="fn">ben@besd.de</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=138903" name="attach_138903" title="last one failing because of mixed version requirements / deprecation">attachment 138903</a> <a href="attachment.cgi?id=138903&action=edit" title="last one failing because of mixed version requirements / deprecation">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=106052&attachment=138903'>[review]</a>
last one failing because of mixed version requirements / deprecation
gl_FragColor was deprecated in GLSL 130
GL_ARB_GPU_SHADER5 minimum version requirement is GLSL 150
whatever the rationale behind setting GLSL>=400 for allowing shader5 was it
seems to be gone now at least for radeonsi
maybe there was reason, but it is not a problem any more?
maybe it is different for other drivers?</pre>
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