[Pixman] [PATCH 0/4] Meet the FPU-based implementation of the core pixel pipeline
tweenk.pl at gmail.com
Tue Sep 21 08:23:42 PDT 2010
2010/9/21 Dmitri Vorobiev <dmitri.vorobiev at movial.com>:
> Recently, there was a debate about using floating-point hardware
> for a Pixman implementation instead of the fixed point code. In
> our company, we have developed an FPU-based implementation of the
> core pixel pipeline, including support for all pixel formats and
> combiners, and I am now working on the resulted code to make the
> latter upstreamable. The patch series that follows is the first
> outcome of this work.
The discussion was actually about using floats for coordinates and
geometric computations. Your patches add floating point compositing.
That's something different, but it's very useful too!
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