[Pixman] [PATCH 0/4] Meet the FPU-based implementation of the core pixel pipeline

Krzysztof Kosiński tweenk.pl at gmail.com
Tue Sep 21 08:23:42 PDT 2010

2010/9/21 Dmitri Vorobiev <dmitri.vorobiev at movial.com>:
> Recently, there was a debate about using floating-point hardware
> for a Pixman implementation instead of the fixed point code. In
> our company, we have developed an FPU-based implementation of the
> core pixel pipeline, including support for all pixel formats and
> combiners, and I am now working on the resulted code to make the
> latter upstreamable. The patch series that follows is the first
> outcome of this work.


The discussion was actually about using floats for coordinates and
geometric computations. Your patches add floating point compositing.
That's something different, but it's very useful too!

Regards, Krzysztof

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