[Pixman] [PATCH 06/13] pixman-filter: Correct Simpsons integration

Oded Gabbay oded.gabbay at gmail.com
Mon Jan 4 01:32:52 PST 2016


On Mon, Jan 4, 2016 at 5:12 AM,  <spitzak at gmail.com> wrote:
> From: Bill Spitzak <spitzak at gmail.com>
>
> Simpsons uses cubic curve fitting, with 3 samples defining each cubic. This
> makes the weights of the samples be in a pattern of 1,4,2,4,2...4,1, and then
> dividing the result by 3.
>
> The previous code was using weights of 1,2,6,6...6,2,1. Since it divided by
> 3 this produced about 2x the desired value (the normalization fixed this).
> Also this is effectively a linear interpolation, not Simpsons integration.
>
> With this fix the integration is accurate enough that the number of samples
> could be reduced a lot. Likely even 16 samples is too many.

You forgot to sign-off

> ---
>  pixman/pixman-filter.c | 17 +++++++++++------
>  1 file changed, 11 insertions(+), 6 deletions(-)
>
> diff --git a/pixman/pixman-filter.c b/pixman/pixman-filter.c
> index 15f9069..5677431 100644
> --- a/pixman/pixman-filter.c
> +++ b/pixman/pixman-filter.c
> @@ -189,8 +189,10 @@ integral (pixman_kernel_t reconstruct, double x1,
>      }
>      else
>      {
> -       /* Integration via Simpson's rule */
> -#define N_SEGMENTS 128
> +       /* Integration via Simpson's rule
> +        * See http://www.intmath.com/integration/6-simpsons-rule.php
> +        */
> +#define N_SEGMENTS 16
>  #define SAMPLE(a1, a2)                                                 \
>         (filters[reconstruct].func ((a1)) * filters[sample].func ((a2) / scale))
>
> @@ -204,11 +206,14 @@ integral (pixman_kernel_t reconstruct, double x1,
>         {
>             double a1 = x1 + h * i;
>             double a2 = x2 + h * i;
> +           s += 4 * SAMPLE(a1, a2);
> +       }
>
> -           s += 2 * SAMPLE (a1, a2);
> -
> -           if (i >= 2 && i < N_SEGMENTS - 1)
> -               s += 4 * SAMPLE (a1, a2);
> +       for (i = 2; i < N_SEGMENTS; i += 2)
> +       {
> +           double a1 = x1 + h * i;
> +           double a2 = x2 + h * i;
> +           s += 2 * SAMPLE(a1, a2);
>         }
>
>         s += SAMPLE (x1 + width, x2 + width);
> --
> 1.9.1
>
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Patch is:

Reviewed-by: Oded Gabbay <oded.gabbay at gmail.com>


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