[Poppler-bugs] [Bug 45605] poppler aborts when rendering a huge radial shading

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Feb 4 14:15:04 PST 2012


https://bugs.freedesktop.org/show_bug.cgi?id=45605

--- Comment #3 from Adrian Johnson <ajohnson at redneon.com> 2012-02-04 14:15:04 PST ---
The number that is being read is r1A in GfxRadialShading. I tried testing the
value with isNum() and if it fails, set r1A to 0 but the shading fails to
render (blank page). The huge radius is not an bug but just a valid radius that
happens to be larger than an unsigned integer.

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