[Poppler-bugs] [Bug 102188] New: [PATCH] Clean up Arthur transformation handling
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Aug 12 19:45:26 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=102188
Bug ID: 102188
Summary: [PATCH] Clean up Arthur transformation handling
Product: poppler
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: arthur backend
Assignee: poppler-bugs at lists.freedesktop.org
Reporter: oliver.sander at tu-dresden.de
Created attachment 133460
--> https://bugs.freedesktop.org/attachment.cgi?id=133460&action=edit
Patch cleaning up the Arthur coordinate transformation handling
The handling of coordinate transformations is rather clumsy in the Arthur
backend. Currently, the code does not touch the QPainter world transformation
matrix at all. Rather, there are ad hoc coordinate transformations
scattered throughout the code, which make the code longer than necessary, and
more difficult to understand. This patch does a cleanup: the QPainter
transformation matrix is set properly, and the hand-coded transformations are
removed. This should not affect the rendering output, but it makes the current
code simpler to read, and future code simpler to write.
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