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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Fix warnings and cleanup unused defs"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103050#c62">Comment # 62</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Fix warnings and cleanup unused defs"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103050">bug 103050</a>
from <span class="vcard"><a class="email" href="mailto:aacid@kde.org" title="Albert Astals Cid <aacid@kde.org>"> <span class="fn">Albert Astals Cid</span></a>
</span></b>
<pre>(In reply to Adrian Johnson from <a href="show_bug.cgi?id=103050#c59">comment #59</a>)
<span class="quote">> (In reply to Albert Astals Cid from <a href="show_bug.cgi?id=103050#c41">comment #41</a>)
> > > Make poppler compile of threads not available
> >
> > I don't understand this one, please explain the rationale of it
>
> We've got 77 "#ifdef MULTITHREADED" macros all over the code but
> MULTITHREADED is always defined. We should either define MULTITHREADED based
> on whether threads have been detected or just remove the macro. The former
> allows users to build on systems without threads.
>
> Although the best solution IMHO is too add a no op version of the mutex
> class to GooMutex.h for when threads are not available then all the
> MULTITHREADED macros can be removed.</span >
Hmmm, ok i guess, to be honest i think we shouldn't really worry much about the
non multithreaded case, how did you test this? which system without thread
support did you use?</pre>
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