[pulseaudio-tickets] [PulseAudio] #463: wine+esd causing pulseaudio to segfault.
PulseAudio
trac-noreply at tango.0pointer.de
Thu Jan 15 08:17:15 PST 2009
#463: wine+esd causing pulseaudio to segfault.
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Reporter: neuron | Owner: lennart
Type: defect | Status: new
Priority: normal | Milestone:
Component: module-esound-* | Severity: normal
Resolution: | Keywords: esd,esound,wine
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Comment (by neuron):
pulseaudio-0.9.14, note that this is on my development system, which uses
gcc 4.3.2 and glibc 2.9, although I doubt that's related.
I've had pulseaudio running in gdb for a while now, hopefully I'll be able
to get it to crash again. I crashed it twice last night, but was in a
hurry and couldn't setup gdb. The crashes might have coencided with the
game crashing (unrelated reason, problem with wine emulating 32bit kernel
when memory allocations go > 3.2gb), maybe it drops the esd socket without
closing it? I'll know more when I get it to crash.
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Ticket URL: <http://pulseaudio.org/ticket/463#comment:3>
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