[pulseaudio-tickets] [PulseAudio] #463: wine+esd causing pulseaudio to segfault.

PulseAudio trac-noreply at tango.0pointer.de
Thu Jan 15 08:17:15 PST 2009


#463: wine+esd causing pulseaudio to segfault.
------------------------------+---------------------------------------------
  Reporter:  neuron           |       Owner:  lennart        
      Type:  defect           |      Status:  new            
  Priority:  normal           |   Milestone:                 
 Component:  module-esound-*  |    Severity:  normal         
Resolution:                   |    Keywords:  esd,esound,wine
------------------------------+---------------------------------------------
Comment (by neuron):

 pulseaudio-0.9.14, note that this is on my development system, which uses
 gcc 4.3.2 and glibc 2.9, although I doubt that's related.

 I've had pulseaudio running in gdb for a while now, hopefully I'll be able
 to get it to crash again.  I crashed it twice last night, but was in a
 hurry and couldn't setup gdb.  The crashes might have coencided with the
 game crashing (unrelated reason, problem with wine emulating 32bit kernel
 when memory allocations go > 3.2gb), maybe it drops the esd socket without
 closing it?  I'll know more when I get it to crash.

-- 
Ticket URL: <http://pulseaudio.org/ticket/463#comment:3>
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