[pulseaudio-tickets] [PulseAudio] #501: Bad handlink of JACK errors
PulseAudio
trac-noreply at tango.0pointer.de
Sun Mar 1 10:02:14 PST 2009
#501: Bad handlink of JACK errors
--------------------------------+-------------------------------------------
Reporter: patrakov at gmail.com | Owner: lennart
Type: defect | Status: new
Priority: normal | Milestone:
Component: module-jack-* | Severity: normal
Keywords: |
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In setup described in #500, after 30 minutes of work, bad errors appear:
{{{
E: asyncq.c: q overrun, queuing locally #(repeated a lot of times)
E: asyncq.c: q overrun, queuing locally
I: memblock.c: Pool full
I: memblock.c: Pool full
E: asyncq.c: q overrun, queuing locally
I: memblock.c: Pool full
I: memblock.c: Pool full
E: asyncq.c: q overrun, queuing locally
I: memblock.c: Pool full
I: memblock.c: Pool full
E: asyncq.c: q overrun, queuing locally
I: memblock.c: Pool full
I: memblock.c: Pool full
E: asyncq.c: q overrun, queuing locally
I: memblock.c: Pool full
I: memblock.c: Pool full
<snip a lot of repetitions>
W: module-jack-source.c: JACK error >cannot read server event (Success)<
W: module-jack-source.c: JACK error >cannot read server event (Success)<
W: module-jack-source.c: JACK error >cannot read server event (Success)<
W: module-jack-source.c: JACK error >cannot read server event (Success)<
<snip>
}}}
and pulseaudio dies (sometimes with a segfault).
It looks like jackd dies first for some unknown reason. This should kill
pulseaudio (or at least the sink) instantly, without this huge log.
--
Ticket URL: <http://pulseaudio.org/ticket/501>
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