[pulseaudio-tickets] [PulseAudio] #560: Pulse Jack module dies on sound event stopping
PulseAudio
trac-noreply at tango.0pointer.de
Mon May 11 00:39:52 PDT 2009
#560: Pulse Jack module dies on sound event stopping
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Reporter: ngoonee | Owner: lennart
Type: defect | Status: new
Milestone: | Component: module-jack-*
Keywords: |
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Copy pasting from my first email report on this bug. Bug-trace attached,
along with output of pulseaudio -vvvvv.
Hi all,
>
> I'm using module-jack-sink and module-jack-source such that Pulse is
> running above my Jack server. It doesn't give problems about half the
> time, but sometimes the sound from my mpd server just dies. This is
> because the pulse daemon has crashed and died (as shown by different PID
> of pulseaudio before and after this happens). I've tried to run
> pulseaudio in a terminal instead of daemonized, and in that situation I
> can almost guaruntee a crash almost as soon as I start playing, though
> if I start pulse with pulseaudio --start it seems to be able to work for
> a much longer period of time.
>
> In case it matters, my default.pa does NOT load module-hal-detect,
> module-alsa-sink/source, or module-jack-sink/source, but the other
> default modules are loaded. I have two scripts, pulse-nojack and
> pulse-withjack, which would check for a running Jack server and
> start/kill depending on the needs of the situation, as well as
> load/unload the modules as needed.
>
> I'm quite at a lost on how to analyze the situation, since there seems
> to be a difference between running pulseaudio --start (which if I'm not
> wrong is the same as pulseaudio, except it checks for a running daemon,
> which I can confirm does NOT exist before running the command) and just
> running pulseaudio.
--
Ticket URL: <http://pulseaudio.org/ticket/560>
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