[pulseaudio-tickets] [PulseAudio] #844: Stuttering when using "Simultaneous output"
PulseAudio
trac-noreply at tango.0pointer.de
Sat Mar 24 07:41:53 PDT 2012
#844: Stuttering when using "Simultaneous output"
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Reporter: quintesse | Owner: lennart
Type: defect | Status: new
Milestone: | Component: module-combine-*
Resolution: | Keywords:
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Changes (by davydm):
* cc: davydm at gmail.com (added)
Comment:
I'd love to know the status of this problem. I'm running Linux Mint 12
here, with installed pulseaudio version 1:1.0-0ubuntu3.1, experiencing
exactly this problem with games like World of Goo and Osmos, from the
Humble Bundle.
Leaving the volume control app open "fixes" the problem, but I saw mention
at
http://answerpot.com/showthread.php?838648-Audio+will+stutter+unless+Volume+Control+is+running
of possible buffering or priority issues. I've bumped the pulseaudio
process's nice as high as it can go -- as well as, just for chuckles,
ionice. No change. If this is a buffering issue, is there some way I can
get pulseaudio to run with these settings by default? I'm not seeing any
downside to this solution -- in fact, if the volume control app "fixes"
the issue whilst it's open, I'm curious to know why the daemon hasn't just
been modified to run as it does when the volume control app is open? I
can't be the only user pulling my hair out about this and I tend to use
simultaneous output so I can switch, with hardware, between usb headphones
and my desktop speakers (night/day time), so it's quite important to me,
at least (:
Let me know if there is any diagnostic I can run or any patches I can try.
I am a programmer, but I would be the first to admit that I don't know the
first thing about the PA code base or architecture.
--
Ticket URL: <http://pulseaudio.org/ticket/844#comment:2>
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