[pulseaudio-tickets] [Bug 87713] "Transistor" game makes every client playing at double speed
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Dec 25 09:58:43 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=87713
--- Comment #1 from rkfg at rkfg.me ---
The issue seems to go away after I set the default sample spec to s32le
(default is s16le). I also noticed that with s16le both Chrome and Transistor
use "resample method: (null)" (according to pacmd list-sink-inputs), and with
s32le it becomes "resample method: copy" for both. And no, Chrome isn't the
culprit as it happens even when it's not running, I've tried. The speedup
happens right after starting the game, I've run a song in Chrome and launched
Transistor. First time it was ok in both Chrome and the game but on the second
run the song immediately sped up to double speed. I have no idea how the sample
spec (not the sample rate!) affects the speed but it's what it is.
SBLive! seems not to support 44100 Hz as it switches to 48k by default and even
if I set 44100 explicitly in the daemon.conf. Though here paman and pacmd
disagree with each other, pacmd says "sample spec: s16le 2ch 48000Hz" and paman
says "Default Sample Type: s16le 2ch 44100Hz". Mumble notification sounds
doesn't
crackle as they do on ALC889 @ 44100Hz so I believe pacmd is correct here.
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/pulseaudio-bugs/attachments/20141225/5bf514a3/attachment.html>
More information about the pulseaudio-bugs
mailing list